That's really good for no EQ. I wouldn't mess with it if it were me. Like you said, maybe bring the rear mic down a little more, but I wouldn't do any drastic stuff.
Cool man, I was wondering what you were getting at with the eq question, but it makes me feel pretty good you giving me compliments on my guitar tones lately....To be honest, it's been a lot of trial/error for the last few months (longer really), but I feel like I'm finally getting somewhere instead of just spinning my wheels so to say....thanks dude!!!
Haha, I knew there was something fishy about how perfect that wah sweep was. I never get my wah engaged, sweep, and disengaged that smooth but I'm also not very good with it. I use mine more as a wild effect as opposed to a subtle flourish. Your usage sounds really good.
Well, this is a "studio" track dude, you keep punching in until you get it "right"....LOL....Automation is killer dude, I can change anything about the wah (to a point), so I'll go in & add some sloppy shit here/there to make it sound a little more real, & not so "exact/clinical"....LOL...Thanks dude...
I can't sell them because they're not really mine. That same buddy that just got the LP and loves Randy Rhoads, they're his. He took them out of a broken early 80s cab he got from somewhere, and just kept the speakers. The cab was broken like it fell off a truck or something. He had them sitting around in a closet for like 15 years and I finally talked him into doing something with them. So what does he do? He gives them to me! Lol. He's currently using an old 1982B model cab with G12H-100s in it. Very heavy speakers. I'm trying to get him to put the two 65s I'm not using in there, but he's not that interested.
No biggie dude, I remember now asking about one of 'em before, but again, no biggie....A WGS would probably be cheaper anyway, the only thing is I don't think they'd sound as good as an old Celestion....I'll find out before too long though, already got approved for a couple more small "toys" by the "warden" this morning....LOL...
They don't sound terrible, but they do still sound like obvious programmed drums. One thing that stands out to me is the snare. It's very monotone. It's the same exact sound on every hit no matter what's going on. No variation, no dynamics. It also seems to be very bottom mic heavy. Maybe that's just the sample used, but it sounds like a snare that's got too much bottom mic blended in. Not enough attack, too much snare buzz and resonance. The kick is kind of the same way, but not so bad. It's become common for modern kick drums to be a machine gun with every thwack being as loud as all the others. That's okay because it's just the kick, but for realism, a real kick drum played by a human foot usually has more dynamics. For example, very rarely are both hits the same when a drummer goes into double-kick mode. He can be a great drummer, but one foot almost always naturally sounds different than the other. Be it timing, tuning, or power, the left and right kick beats rarely sound identical. Even if it's a double pedal on one kick drum, the two feet get slightly different sounds. So look for that. Think like a drummer if you can. Thinking like a drummer is the key to making fake drums sound real. When you're writing the kick pattern, think "is this being done with one foot or two?" Most stuff is one-footed. When you're doing one footed patterns, the beats can be more consistent until you get into double strokes and triplets. That second quick thwap in a double stroke is gonna be weaker than the initial hit. That's just human dynamics and the physics of a kick pedal. The same goes for the snare. The right and left hand might hit with similar power, but the angle coming in is different for each stick. One stick might hit closer to center, one might be off center a little. One hand might rimshot a little snappier than the other. Little things like that alter the sound just enough to sound human. So when you're doing a snare track, think right and left hand. Most of your basic snare bashing on the 2 and 4 will be left handed (for a right handed drummer) so those can be mostly pretty consistent. But when you get to a fill, think of when the right hand comes in. Those snare sounds can be a little different for dynamics and feel. And then there's the overheads. We talked about panning before and you properly avoided the nasty crashes way out to each side. That's good. I think you can widen them out a little more though. They're a little too centered in that clip in my opinion. Don't go crazy, just spread them a little more. Toms too.
Thanks for the honest reply dude, I think I need to tweak some velocity hits (I'm using Jamstix to trigger the samples, which are actually an EZ Drummer expansion loaded in Superior), so I'll work on 'em some more....Really deep program that's got all kinds of shit you can do to humanize....I think I need to use another drum kit/sample thing too, I've been using that same expansion for most of my clips the last while, & yeah, they're kinda "bland" sounding.....thanks again dude, back to work on the drums...LOL...
Where I've marked/circled in red are just
some of the things I can tweak in Jamstix....At the top are the power knob & dynamics knob, the power knob controls the overall power/hits of the whole shebang, & the dynamics controls the lowest "power" overall (IE: if it's at 50%, when you move the power knob, the drums will be noticeably lower in sound/velocity...)...
The "feel" thing I've circled on the right controls just about what you'd think, "pocket" allows you to have the "drummer" to play ahead/behind the beat, & the rest are pretty much self-explanatory IMO...
At the bottom what I've circled controls each hit (if you want), just click on whatever hit & hi-light it, then tweak the knobs to taste (velocity is self-explanatory, the timing allows each hit to go from -40 ms to +40 ms, or anywhere in between)...
Like I've said, this is a really deep program, the pic above is only 1 drummer out of about 15, & there are many styles (like 8th rock, 16th rock, metal, just examples, too many to name....plus, you can save shit as custom beats/fills/accents too)..Really deep program, that I'm just now getting my head around after over a year of using it...LOL...
Sure, it'd be easier to just have a real kit, but, like the big amps, no way I can do that here....Even if I could, I can't play worth a fuck, so it'd be a waste of time & $$$ for me to even try....I'd thought about getting an e-kit, but again, I can't play worth a shit, so this is the way to go for me until I find something else that's better, which ain't gonna happen I don't think, unless I can find someone to play drums for me, then it'd open up a whole new can of worms, mics, new interface, etc, LOL....
FWIW, I'd rather use Jamstix than the piano roll in Reaper, I know I'm still not using it (Jamstix) to it's potential (I've barely scratched the surface to be honest), but IMO, it's just better....
The page above is 1 of 3, the "groove" page, at the top, there's 3 buttons groove, accent, & fill...each one has different knobs to turn to tweak the performance....
There's also the "timing" sliders (they're at the left, where the song parts/lengths are), that I've been using automation to tweak the speed/timing of the songs (IE: a lot of drummers speed up a little during fills, might play a chorus a little faster...) you can speed up/slow down the overall timing by -15 - +15 ms....
Like said, it's a complicated program, but IMHO, it's a lot better than using the piano roll in Reaper....for
me anyway...
Lol. We're recording a new album right now so when we get to his leads I'll post some of them up.
Be sure to post some of his playing man, I'd love to hear him....