Greg_L mix contest/clinic/critique - just for shits and grins

  • Thread starter Thread starter Greg_L
  • Start date Start date
difference with yours Pete is that you have the most unusual loops Ive heard off due to the fact you can treat every individual track separately...

as a soundscape its just as flexible as bouncing down programmed drums to audio files


your only held back because you can only really use them as they are

unless of course you went and got a PC DAW that can slice audio to midi or introduce different types of shuffle al la Ableton Live.. :)

and yeah I know you say you are not technically competent but to the listener they would never no...i cant remember a bad sounding track of yours over the year Ive been here
 
The problem with programmed drums, and I've read Rami touch on this and I totally agree, is that they are sometimes programmed beyond the realm of human capability. A lot of times there are things happening that a human drummer simply won't do. Also, it's really easy to over-program a drum take. It's easy to throw fills everywhere when you're drawing drum tracks. That doesn't usually sound good. :D

first thing I did was read a book on programming patterns...it turns out drummers only have two arms and cant play the snare, ride and crash simultaneously...i mean is it because your lazy :confused:


:)
 
I would think real drums performed and recorded well are ideal, but are programmed drums really any better than loops or drum machines? I've heard some pretty god-awful programmed drums over the years...



yup Id put up my programming skills against any drum machine pattern or loop to sound consistently more realistic..and I havent been doing it that long

I mean I havent tried but how do you bring the kick up in a normal loop with fucking every other drum up?
 
first thing I did was read a book on programming patterns...it turns out drummers only have two arms and cant play the snare, ride and crash simultaneously...i mean is it because your lazy :confused:


:)

I remember a long time ago, like when I was 15, I was listening to a Metallica song and was totally confused as to how Lars was playing what he was playing. He was doing a pattern with the big toms and a hi-hat and I was like, no way that is real. His arms would have to be made of rubber to be able to do that. This was before I knew about remote mounted hi-hats. :laughings:
 
Yeah, the loop thing is very very versatile for me mix-wise, just not all in terms of arrangements.

I still have a psychological barrier about using a pc for creative stuff...it just seems so un-fun. Like work or something.

I just thought the even Heatmeister bit was funny in context...I mean I could understand if someone said like "even heatmiser didn't know the name of that grateful dead tune", or "even heatmiser thought that was an inappropriate time to smoke a joint", but when said in reference to digital recording...it made me laugh. Just sayin' :D.
 
I mean I havent tried but how do you bring the kick up in a normal loop with fucking every other drum up?

You EQ the shit out of it or do some crazy gated/sidechained shit? I dunno. Yeah, I guess they do kinda suck :(

:D
 

Attachments

  • remote hat.webp
    remote hat.webp
    29.4 KB · Views: 33
yeah i see them but whats the remote bit? are they triggered or something??
 
Are they foot operated or just set to a predetermined position?

They can be either way. Some have a long cable with a pedal so you can position the pedal next to your regular hat pedal while the remote hats are on the other side of the kit. But most remote hat applications are permanently loosely closed on a dummy hi-hat stand for double-kicking.
 
See, I don't have the 2488, although I thought about getting one. I have a Roland VS2400. It has 24 mono tracks available. None of them are preset to be linked stereo tracks like on Mick's Tascam. While it sounds like Rami has workarounds for this, I don't understand why they designed it that way? Seems inconvenient at best.

I think the reason they built it that way is to keep the cost down and to still be able to call it a portable machine. If they had 24 mono tracks (which they do actually, just that 12 of them are linked), then they'd have to add 12 more faders and make the machine bigger to accomade them.

I don't think what I do is really a workaround. Considering my overheads get linked, and my back vocals get bounced to another linked pair of tracks, that leaves me 12 mono tracks for bass, guitar and lead vocals. I don't think I've ever needed more than that. But that's just me, other people's needs might be different.
 
They can be either way. Some have a long cable with a pedal so you can position the pedal next to your regular hat pedal while the remote hats are on the other side of the kit. But most remote hat applications are permanently loosely closed on a dummy hi-hat stand for double-kicking.

Cool!!! I didn't know that. And I hope my wife doesn't see this thread.... she's under the impression I know EVERYTHING. Wouldn't want to disappoint her. :laughings:

So, maybe now I CAN program my drum files to do more than humanly possible and owe it to the remote hihats, crashes, rides, etc.
 
I think the reason they built it that way is to keep the cost down and to still be able to call it a portable machine. If they had 24 mono tracks (which they do actually, just that 12 of them are linked), then they'd have to add 12 more faders and make the machine bigger to accomade them.

I don't think what I do is really a workaround. Considering my overheads get linked, and my back vocals get bounced to another linked pair of tracks, that leaves me 12 mono tracks for bass, guitar and lead vocals. I don't think I've ever needed more than that. But that's just me, other people's needs might be different.

Interesting...so it has 18 faders? 12 for the non-linked channels and 6 more for the 12 linked ones?

Mine has 12, but you shift from one bank to another - ie. the same 12 faders control either 1-12 or 13-24.

Cnsidering the depth of your tracks, I would've guessed you used more than 12 for all that stuff...good job there. Coming from an 8-track format as recently as 6 months ago, I thought 24 would be more than enough...not the case! I am addicted to over-producing!
 
So, maybe now I CAN program my drum files to do more than humanly possible and owe it to the remote hihats, crashes, rides, etc.

Not really though. A drummer still only has two arms. Or, if he's like me.... 2 arms, 2 legs, and a large, long, fully indepedent and controllable penis. :D
 
Back
Top