Lol. Damn. That's what I don't like about programmed drums. I get that not everyone can use a real kit, or play a real kit, but all those tweaks you have to do just happen naturally with a human. In the time it takes for you to fiddle fuck one song to sound human, I could literally track a whole album.
Oh, I get the time thing man, it does take fucking forever to get a song ready for me to track, really dude....I pretty much know what I wanna hear, it's just getting the software to do what I want it to...For the past while, I've been trying to get the drums "finished" before I record my "final" tracks, as in most songs/albums/whatever, the drums are recorded first, & everything else is tracked to 'em...
But you do what you gotta do. Keep playing with those knobs and shit. Play with the timing a little. No drummer, no matter how good, stays dead on the grid. It's pretty common for a drummer to speed up just a hair in a fill going into a chorus.
Right, I already know that dude, & Jamstix has a timing thing that can be automated....I've been speeding up the fills going into each different part, maybe I'm not doing enough of that though...
It's common to play a chorus harder, or if the drummer is on the ride cymbal he might hit the snare a little harder because his hi-hat arm isn't in the way. I play my hats pretty high to avoid that problem, but most drummers naturally play the snare with a little less gusto when they're on the hats. Little things like that are natural variances that make humans sound human.
This is kinda new to me here man, you see, shit like this will actually help me program these fuckers better you know??? I mean, I've known for years a drummer usually will hit harder during a chorus, that's the "big" part in most songs, but the snare/hats thing you mentioned will help me too...
I can only imagine it's a nightmare to dial that shit up in a drum program, but those are the kinds of things fake drum tracks need. Velocity and power doesn't just apply to the drums though. The hats and cymbals get hit differently too. Listen to a Phil Rudd AC/DC drum track. He's like the ultimate robot human right? Listen to his hats. If he's playing 8th notes on the hats, listen to the "and" beats. 1-and-2-and-3-and-4. His downbeats are hard, the ands in between are softer. It's like....TSStssTSStssTSStss. That doesn't seem like a big deal, and I bet he doesn't even think about it, but it's things like that really drive the beat and keep it from sounding like a drum machine.
On the velocity thing, I usually never max 'em out on anything really, I try to have "120" the max (I'm sure you know the velocity range is 0-127, right??? Just making sure...) to keep from having the machine-gun thing (which happens on hi-hats & cymbals too, not just shells/drums...), & to leave myself some "headroom" with the velocity if I need it later, but it really depends on the song too...Of course, a bluesy, laid back thing ain't gonna have everything hit like Animal from the Muppets (which is actually a drummer they "modeled" in Jamstix...LOL...)...
But yeah dude, on top of getting my guitar tones dialed in, I'm still working on the drum programming thing. plus being the bass player, plus all the other shit....I've came a long, long way from where I was with the drum programming, but it's still not good enough for
me...Thanks for the tips, I'll copy/paste this shit to a notepad thing I've had for years now, along with a bunch of other tips/tricks...Thanks again, & if you can think of anything else, please do lemme know dude....
That's why I like to do drumbs with a keyboard. It's easy to get different impact levels and dynamics and stuff.
Well Bob, I've got a midi keyboard, but it's really faster for me just to use what I'm used to actually....I did the piano roll thing for a long time, with midi loops that I'd alter/tweak to fit the song, while Jamstix is just better for me all around, I'm still learning it too...I've got a shit-load of midi loops that came with my Toontrack stuff, & I've been importing basic beats into Jamstix & letting it's "drummers" translate/play/whatever, while it does make a difference, I'm still on a long road...LOL...
Are you gonna put your amp in the shop, or are you handy enough to fix it on your own Bob??? Just curious, I could probably do something small/simple/easy, but my best bet would be to take something like that to someone who knows what the fuck they're doing....LOL
I actually bought a set of Rock Band drums a couple years ago for like $25, & got 'em to work in Reaper with my drum vsti's....LOL...While it worked, I felt like a fuckin' idiot trying to play those things, I'm about 6'1" or so, & weigh about 215-220, so I'm not a little guy at all....I looked like a monkey trying to fuck a football....LOL....
It ain't easy to do all this shit by myself, I write, arrange, program the drums, mix, master, all by myself...While I've gotten a lot better at it, it's still a lot of work just for one song by myself....I'm gonna set myself a time limit on these songs (I've got 10 of 'em...), & do my very best to make 'em as good as I can in that time slot....
You guys wouldn't believe how many drum samples/expansion packs/drum vsti's I've got, I've literally spent thousands of bucks on this shit over the years....I'd list 'em all, but I'm ashamed for you guys to see how much I've really spent on this shit in the last 5 years or so...LOL...Let's just say I've spent enough on just drum software to buy vintage amp, cab, & a guitar or two....LOL...
Thanks again for the tips guys, & if there's
anything else, lemme know....