Ooooooh, yeah, tempo maps. You said "temp" maps, and I'm like wtf is that?
Tempo maps, yeah, sometimes. But only when doing an actual tempo change, or a timing change.
Most of the time it's just to go from straight time to double time. I usually prefer to have my click track banging out 8th notes instead of quarter notes. It's maddening to most people, but that's just how I like it.
Lol...Sorry dude, that was a typo....hahaha....I'm using this little fuckin' laptop & I can't type on it for shit, I'm used to my full sized keyboard on my "big" computer...but yeah, tempo map....
Here's a screenshot of what I've been doing (this is a Black Sabbath cover I'm working on):
Miner, I used to program my drums and I was pretty damn good at it if I say so myself. Almost as good as you're getting with your amp sims.
![EEK! :eek: :eek:](/images/smilies/eek.gif)
Wow dude, thanks for the compliment!!!! But really, the ampsim(s) are what are doing the sounds dude, I've just been tweaking 'em like I would a real amp & they seem to respond like they should. AT4 is the shizzle IMO, I know a lot of guys (even me on occasion) frown on 'em, but really, AT4 is a step up from anything I've used before...
I'll tell ya...I never used tempo maps, I never believed that changing timing or even making hits slightly "off-time" was the trick to making drums sound human. To me, 99% of it is playing with velocities. Knowing how a drummer plays his hi-hats and ride cymbal is more than half the battle. For example, a drummer will usually accent the 1,2,3 and 4, while making the "and"s lower in volume. Just doing that alone is a huge step to making drums sound more human. I don't believe in off-setting snare hits, etc....for a few reasons. One is that it doesn't make enough of a difference unless you over do it, in which case, it's noticeable, and you don't want that. Another reason is that off-setting your snare (or kik) means you also have to offset the hi-hat that plays with it. A drummer will always hit his hi-hat and snare at the same time. You can't off-set one without the other.
So, long story short, IN MY OPINION.....Worry more about velocities than about slight timing off-sets.
Having said all that, your programmed drums are the most convincing I have ever heard, so just keep doing what you're doing.
Wow dude, thanks for yet another compliment!!!!!
I hear ya man, & I'm not using this to make the hits off time a hair or anything like that, the way I'm doing it is basically turning the actual drum hits from a song into midi. Doing it this way actually has the little timing variances that the player put into the performance....Once I get the tempo map done, I'll use ReaGate to send midi for the kick, snare & toms, then I'll either play the hi-hats/cymbals on my e-kit, or use ReaGate for those too, just depends on how complex the playing is....
I know this sounds like a whole lot of trouble, but after I learned how to do it, I tempo mapped/programmed Foreigner's "Hot Blooded" in about an hour & 1/2....That's pretty damn quick compared to the hours & hours I'd been spending on these fake drums....
And while I'm on a roll here, I've learned more about drum programming from you & Greg in the last year or so than I've learned from everybody combined since I started this stuff. Yep, RAMI & Gerg have taught the miner how to program drums...You guys deserve a lot of credit IMO, very, very helpful on about anything I've asked you two about....
On the velocity thing, I agree, & I'm gonna copy/paste your little paragraph into my collection of tips I've accumulated over the past year or so too.....
![Smilie :) :)](/images/smilies/smile.gif)
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