There are templates for most DAWs available from toontracks website that split the output of each drum to a separate track/bus or whatever your DAW uses so you can process them separately
thanks ill give that a look!
The biggest difference I found when using drummer was to set the pad sensitivity on my e drums correctly. Unless you enjoy ours of hand-editing velocity metres that is...
Can I ask what your work around is for multiple instances of EZD?
i dont have a midi controller. I program all my drums in guitar pro. once you get used to it, its surprising how fast you can program a whole song.
If i absolutely feel the need to be able to proces each drum separately, i will.
So lets say i want 10 ez drummer tracks. If i try to open 2 or 3, then itll crash. But heres how you do it: Insert ezdrummer, and cancel the drum loading so you are using 0 MB of virtual memory. Then copy the isntrument track containing ezdrummer 5, 6, 7, 8, howe4ver many times. It wont crash or take any loading time ebcause you are loading something that takes 0 MB. Then, for each instrument, load only one drum.
So for a basic one, i will have 8 ezdrummer inserts. Each one only has 1 drum activated; one insert that has only a snare, one insert that only has a hi hat,etc. for each drum .
Then i just send the same midi to all of them. I dont ahve to worry about having 10 ezdrummers playingf the same thing. Technically, they will all be playing the same thing, but since each individual insert has only 1 drum, that one drum will only be dtriggered. Tehn, i can apply my own eq/compression to individual drums.
It works, but i REALLY do not liek doing it this way. It is extremely sloppy, and its hard to keep track of everything.