simple? Wrong tempo!

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drmnaga78

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Hi Folks,
I am new here, hope you can help.
Running xp, soundblaster audigy ex platinum.
In cubase vst/32 and cubasis vst the tempo is wrong. To get it to play at 100bpm I have to set the tempo to about 75bpm. Strange and rather frustrating, I have been trawling forums to no avail.
I hope there is a simple reason for this that I have missed? Please help.
Cheers
 
Ok, if i change the asio device in the audio setup from EMU10KxASIO to ASIO DIRECTxDRIVER then it plays at the right tempo, BUT there is a big lag on the audio input. This is visable when I use a midi track in cubase to trigger a sample on my Roland sp808 with the audio output of it coming into cubase.
When using the EMU10KxASIO the audio input seems to be behaving but as I said before the tempo is wrong.
 
Could it have something to do with the bit rate? Check the bit rate with both divers to make sure they are the same. 44.1 vs. 48 or something like that.
 
Hi Tetrafish, thanks for your response.
After much playing around, it is now playing at the correct tempo with the EMU10KxASIO latency set to 5ms.

PROBLEM NOW:
Midi track set to trigger sample on sp808, audio track set to receive audio from sp808. Hit record to record 4 bars of a simple 4/4 drum loop. When it records it only records 10 beats instead of the 16 it should. The Graphical display indicates it has started recording from half way through bar2(see image), but when it plays back the recorded audio track it starts from the beginning and ends half way through the third bar.

I kind of regret giving away my very fat Cubase vst book I had years ago, but I didn't think I would come back to using Cubase. At the time I used to use it, my neighbour came around and very quickly set it up for me.
 

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Has no one come across this before? I would really appreciate the help as I am pretty stuck.
 
This might not sound too helpful but I'll bet it has something to do with you running a soundblaster. You mentioned latency, a soundblaster would certainly give you that. soundbalsters as far as I know tend to upsample on on the fly above a certain sample rate in the software, rather than just recording at a given sample rate using the hardware, so you're going to get latency and possibly less than stellar results. When the sample rate gets screwed around, it can possibly cause the problems you describe. Those cards aren't really geared for audio production, more multimedia applications like games and movies. I'm not saying absolutely that it's the cause but it could be contributing.

Try downloading ASIO4ALL. I can't say for that it'll help you any but it's worth a try.
 
Hi Feartoxin,
Thanks I will have ago, although I think it should be ok, as it worked years ago on a pc with less spec' than what I am using now.
Cheers
 
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