I know it's not Cubase, but a problem with Reaper

  • Thread starter Thread starter timthetortoise
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timthetortoise

MADE OF SANDALWOOD
How in the hell can I get MelodyneBridge working correctly in Reaper?! It works perfectly in Cubase, but in Reaper it doesn't work at all. Melodyne does not have the same behavior when I set it up to record (set record on the first track and mute all the others), I have to do that manually. Then when I play in Reaper in record mode, the time display in Melodyne changes like it's doing something, but I never see the locator move, and once I stop no melody has been put in. However, when I go to close Melodyne, it asks if I want to save changes... WHAT AM I MISSING?!

EDIT: Just did what I should have in the first place and checked almighty Google (choir sings), so I'm gonna go ahead and try one solution, which is arm record on the track and enable monitoring... weird... I guess if all else fails I can use Rearoute.
 
you definitely want to ask on the reaper forum. it's a funny thing how a company can actually listen to it's users and fix things. :D maybe cockos will be the next big business model.

i haven't used melodyne so i'm no help. aside from your problem with melodyne, what do you think about reaper so far? i thought the update with reatune was the coolest fking thing ever. it's a tuner, no it's a pitch shifter, no it's an audio to midi converter, no it's a pitch corrector. :D i'm pretty happy with that thing. most developers would have chopped that thing up and sold it as a pack of expensive plugins.
 
TravisinFlorida said:
i haven't used melodyne so i'm no help. aside from your problem with melodyne, what do you think about reaper so far? i thought the update with reatune was the coolest fking thing ever. it's a tuner, no it's a pitch shifter, no it's an audio to midi converter, no it's a pitch corrector. :D i'm pretty happy with that thing. most developers would have chopped that thing up and sold it as a pack of expensive plugins.

yeah man at first i thought ReaTune was just gonna be a boring tuner plugin, and i didn't bother looking at it, but it does some pretty awesome stuff! is the tuner pretty accurate for tuning a guitar? i haven't even tried it for that yet, but i did mess around with the pitch shift/correction stuff.

oh and to try and stay on topic, uhhhh check out the reaper forum! :D :cool:
 
zed32 said:
yeah man at first i thought ReaTune was just gonna be a boring tuner plugin, and i didn't bother looking at it, but it does some pretty awesome stuff! is the tuner pretty accurate for tuning a guitar? i haven't even tried it for that yet, but i did mess around with the pitch shift/correction stuff.

oh and to try and stay on topic, uhhhh check out the reaper forum! :D :cool:

i set my intonation with it yesterday. if you're using it for a guitar tuner, set the window size to 50 or 100 and it won't jump around so much. it seems accurate to me. i'm going to double check it against aptuner and find out. i might run some sine waves thru it too and see what happens.

so far i think it's a pretty kickass tuner, not including all of it's other uses.
 
TravisinFlorida said:
you definitely want to ask on the reaper forum. it's a funny thing how a company can actually listen to it's users and fix things. :D maybe cockos will be the next big business model.

i haven't used melodyne so i'm no help. aside from your problem with melodyne, what do you think about reaper so far? i thought the update with reatune was the coolest fking thing ever. it's a tuner, no it's a pitch shifter, no it's an audio to midi converter, no it's a pitch corrector. :D i'm pretty happy with that thing. most developers would have chopped that thing up and sold it as a pack of expensive plugins.

Aside from a few strange issues here and there (and not being able to unselect items by clicking in whitespace without the locator getting set to that point... GOD I HATE THAT), I like it so far. Had a 40-track session yesterday and for the most part it went very well... except for the very end where I decided to change some plugins from being on separate tracks to all being on one group track. Every time I would remove both plugins from one channel and then open up the other FX chain, Reaper would crash. Solved by duplicating the problematic track and then deleting the old one. Worked like a charm after that!
One thing I don't see how to do though (and would be real useful) is apply effects processing to a waveform without having to add it as an insert (like in Cubase, right click, select plugins, and BAM!). I don't really want to have to add the insert and then do the new take then blah blah blah, just way too time consuming compared to right-click and go.
Otherwise, it's pretty great so far. I'll definitely ask on the Reaper forum.

EDIT:
AHA! Figured it out! I was using the DX version instead of VST!
Now it gets into Melodyne perfectly, but plays back out of sync. Ah, the fun of it all.

EDIT2:
Sigh. Figured it out again. The BPM was set to 140 BPM instead of 120. Man, this is crazy. So far it's working. YEAH!
 
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To set up send effect chain, create a new track with effects, click the i/o button for the track that you want to route to send chain, and check the effect track number under 'sends'. It's alot easier to do than to explain. You'll see. Example: Vocal on track 1, reverb and delay on track 2, and check track 2 under track 1's sends. You can do it in the Routing Matrix too (which is really cool after you figure it out).

If you use any MIDI hardware, go to Options, Preferences, MIDI Devices and check for any duplicate drivers for your MIDI hardware. I had crashes and performance problems in both Cubase (well Cubase didn't crash) and Reaper because of emulated drivers. For example, I have a MIDI controller that shows up under MIDI Devices as PCR1, PCR2, PCR1 emulated, etc. If I disable everything except PCR1, I have no problems. Something to watch out for. It caused audio and midi problems for me in both apps.

Just curious, what are your uses for Melodyne?
 
Bah, I'll just use inserts and do the processing. There are only a few things I need to do it on and usually they don't need the same effect, so sends really won't help out much. I just found the Reamote function though, so I'll be bringing up a few more PCs next recording session.
So far I've only used Melodyne on vocals, but I may be using it on drum and possibly bass tracks pretty soon. I love these programs combined. Efficiency, functionality, and (for the most part) stability!
 
timthetortoise said:
Bah, I'll just use inserts and do the processing. There are only a few things I need to do it on and usually they don't need the same effect, so sends really won't help out much. I just found the Reamote function though, so I'll be bringing up a few more PCs next recording session.
So far I've only used Melodyne on vocals, but I may be using it on drum and possibly bass tracks pretty soon. I love these programs combined. Efficiency, functionality, and (for the most part) stability!

Oh, I misread what you said about applying effects. Right click the wave and select 'apply effects as new take. You have to add the effect to the track first though.
 
Another option would be to setup an external editor in Reaper.
 
TravisinFlorida said:
Oh, I misread what you said about applying effects. Right click the wave and select 'apply effects as new take. You have to add the effect to the track first though.

Yeah, I know about that, just thought there might be a way to do it without having to use an insert. Not a big deal since it was mostly for Autotune anyway and Melodyne has pretty much taken its place.
 
timthetortoise said:
Yeah, I know about that, just thought there might be a way to do it without having to use an insert. Not a big deal since it was mostly for Autotune anyway and Melodyne has pretty much taken its place.

I don't use the pitch correction thing myself, :p . I'll keep my opinion to myself on that one. Have you tried Reatune for your pitch correction? I'm assuming that's what you use it for.
 
I prefer not to use it either, but I have to drive an hour and twenty minutes every time to record, so for the sake of saving time it's real useful. Otherwise, it'd be a matter of making them do it until it was right.
I tried Reatune, but it didn't really do the job on auto, and manual takes a little bit too long to get perfect. With Melodyne, all I do is snap everything to the correct intonation, and make any fine adjustments needed. From now on I'll just render from Melodyne and import into Reaper, seems to work just fine and does the job.
 
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