By 1991, I had done some recording in a fairly high end digital studio - just as a musician - not an engineer - but nevertheless got myself an 8 bit soundblaster ISA card, and plugged it into my 286 computer with a whopping 4 megs of ram, and plugged in my one Shure Unisphere B 588A mic, and got to work.
The quality was really bad, but I set my expectations to match the quality -- that is, what we now think of as bitcrusher distortion was just the sound that I decided I was going for. Here are the results - further degraded by being converted to mp3 and then to myspace format, whatever that is:
http://www.myspace.com/melvinchuckwagon
[note that the "song" also includes existing samples that were available on local BBS systems, as well as various digital files (word documents, executables) converted to .wav files using a program called Trixwave]
Now, I'm getting much better results with my prosumer equipment, but still not the quality of the studio in the 80's I suppose (this is more a function of the engineer than the equipment, at this point). But it doesn't bother me -- I just subconsciously [or even consciously] decide that I'm going for the sound that I'm getting.
I'm a guitar player -- if I play a junky guitar, I adjust my playing to make music that suits the equipment, and the same for a nicer guitar -- either way it works.
Just pick the medium that is both: a) desirable and b) available, and go with it -- let the message be affected by the medium (or tailor it to suit the medium). Then, when you see a GAS opportunity to improve the medium, take it
