
VesuviusJay
Poser Roaster
I just read an earlier post about making a drum machine sound real. This has been a mighty task for my metal project, as I have no drummer, yet need brutal percussion. After much hard work and research, I fool people now. Unless you are an engineer yourself, you would never know.
First go to http://www.pcdrummer.com and PURCHASE PC Drummer pro. $60.00
Next find the best analog .wav file drum snaps you can find. I got mine by scouring the internet and downloading them for free. Although there are some good CDROM's full. Then use PC drummer's intrument utility to map PCDrummer's drum set to the new .wav files you obtained.
Next thing is to use PC drummer to sequence your drum part. Once complete and you have tested the sequence for fluidity, export the drum part to a wav file. This can only be done with PC drummer pro. Play close attention to the dynamics of each snap in each measure as PC drummer allows 4 levels of velocity for a snap, and velocity dynamic adds to the human feel.
Now you want your drums to have an even more human feel. So far only later versions of cubase have the function you need, which is called GROOVE QUANTIZATION. Here's how it works; consider the drum song in question and think of an MP3 you have that has a similar "feel" to it, (ie. similar tempo, similar beat style), Next use cubase to "find m points" for your sample MP3. Then you go to [quantize][convert to groove]. This saves a groove "blueprint" of the MP3 you chose. It does not save the actual beat or rythm rather, but more of the tempo changes, etc. close the mp3 file and import your drum .wav. Now right click on the drum wave and go to the GRV menu choice. Now go to [edit][select all]. and then click the wav with the grv mouse icon. This applies the human "groove" to your drum wav part. Magic, now the drum machine sounds 90% human. Now save your new quantized drum track and re-import into your favorite VST and start loopin!
The only "watch out for" I have is that when you import the drum .wav into cubase, it tends to bump up the tempo about 10bpm. Therefore, in pc drummer, set the tempo then subtract 10 bpm before you export.
Listen to the attatched sample MP3 to see what all that work will do for you.
"KEEP MUSIC BRUTAL"
http://www.vesuviusdeath.com
First go to http://www.pcdrummer.com and PURCHASE PC Drummer pro. $60.00
Next find the best analog .wav file drum snaps you can find. I got mine by scouring the internet and downloading them for free. Although there are some good CDROM's full. Then use PC drummer's intrument utility to map PCDrummer's drum set to the new .wav files you obtained.
Next thing is to use PC drummer to sequence your drum part. Once complete and you have tested the sequence for fluidity, export the drum part to a wav file. This can only be done with PC drummer pro. Play close attention to the dynamics of each snap in each measure as PC drummer allows 4 levels of velocity for a snap, and velocity dynamic adds to the human feel.
Now you want your drums to have an even more human feel. So far only later versions of cubase have the function you need, which is called GROOVE QUANTIZATION. Here's how it works; consider the drum song in question and think of an MP3 you have that has a similar "feel" to it, (ie. similar tempo, similar beat style), Next use cubase to "find m points" for your sample MP3. Then you go to [quantize][convert to groove]. This saves a groove "blueprint" of the MP3 you chose. It does not save the actual beat or rythm rather, but more of the tempo changes, etc. close the mp3 file and import your drum .wav. Now right click on the drum wave and go to the GRV menu choice. Now go to [edit][select all]. and then click the wav with the grv mouse icon. This applies the human "groove" to your drum wav part. Magic, now the drum machine sounds 90% human. Now save your new quantized drum track and re-import into your favorite VST and start loopin!
The only "watch out for" I have is that when you import the drum .wav into cubase, it tends to bump up the tempo about 10bpm. Therefore, in pc drummer, set the tempo then subtract 10 bpm before you export.
Listen to the attatched sample MP3 to see what all that work will do for you.

"KEEP MUSIC BRUTAL"
http://www.vesuviusdeath.com