Quote from tube dude
"The Waves gate has always worked just fine for me. And now, since Sonar 3 has PDC, you can set the Waves gate all the way down and it should be just fine.
You can also use the remove silence command I think and have it kill anything below a certain db range, and it deletes it from the hard disk so that its not taking up space and CPU resources. I still hand delete a lot of stuff, but I'm fast at it now, press C for cut, snip-snip, T, highlite, press the delete key, move along... gotten real fast at that."
What is this "PDC" thingy?
If you manually snip and delete a silent part out of a song I can understand it using less cpu resources. But will a gate cause less cpu resources to be used? I'm assuming that when there is silence in a wav form, it is still using cpu, but if you use a gate to remove silence you are adding even more to the cpu usage.
Isn't a gate used to bring the floor of the sound up? If there is silence, what is there to gate?
Maybe I'm misunderstanding gates, silence, and this part of the thread.
Will the "remove silence" command actually delete spots in your wav, leaving holes in the track?
Maybe I should gate my thought processes.
dana