VF16 panning/scene inquiry

  • Thread starter Thread starter Cratinus
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Cratinus

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just wondering if you VF16 users could verify a couple of things. firstly (and based on the photos i've seen), i DO NOT notice any "dedicated" pan knobs on the VF16. is panning done on the "data" wheel? is it still possible to do some "random/radical" pan moves when bouncing or sub-mixing tracks (example: panning a guitar part from left to right [and back] in REAL TIME to achieve a certain effect)? ALSO,..can "scene changes" be programmed to change "automatically" during playback? any input would be most helpful. cheers.

p.s. could some post the "physical" dimensions of the VF16 (either mm's or inches will do). thanks.
 
Yes, panning is done on the data wheel after pressing the "pan" button.
Although not shown in the manual, it is possible to pan back & forth in real time during a bounce. Here's the trick; You have to record in BUSS mode to 2 tracks, panning one track hard L and the other hard R. Then when bouncing, dial the "source" channel back and forth to create the effect. The drawback is that this eats up one more track. After trying dozens of variations (including bouncing the 2 panned tracks with this effect down to 1)I was not able to get this effect down to just one track.

As far as scenes; Yes you can set up to 100 scenes and then create a scene event map either in real time or by pre-programming, plugging in any scene at any time. You can also turn the scene sequence mode on and off.

Dimensions are 15"wide x 13"deep x 4"tall (in back including height of knobs)
Let me know if you get one.

Mark
 
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