Public Mix Contest #12!!!!!!!!!!!!

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bigbubba said:
I started off putting all kicks into a bus. All snares into another bus. And all cymbals and hats into a third bus. And it made it really easy to apply general rules like EQ's and reverbs and so on. Also with 3 FX going into a bus you only see one block at the bottom of the FX window. Other wise you'll see 60 FX blocks or something. The project started out this way.

Now in ACID Pro 4, I generally don't use the same FX for more than either one instrument or instruments of one kind. Otherwise it will give me weird and sometimes noisy results. Also no two instruments thru the same FX if they're playing simultaneously or else it will give me extra noise that will be very annoying without being too audible. Took me a while to determine this initially.

So you see busses were not added just for the kick compression but also for all effect that will be applied to an instrument. :D I am so smart! S.M.R.T smart! - At the moment I have 19 busses. Sounds like a lot to me, to be serious for a minute about the point your brought up. :)
Right gotcha. What I did was EQ each snare track and then bounce to one snare track mixing in the seperate snare track volumes carefully. I did this with all tracks, guitars, vox etc. So i had less tracks to work with. I ended up with a track count of 24 but alot of those tracks were stereo so probably ended up with about 35 counting a stereo track as two tracks.
Eck
 
JazzMang said:
Anyone else got a minute or 4?
Sounds like you actually re-recorded the snare track. You didnt did you?
Sounds good although some EQ tweaks are needed. It sounds kinda muffled and flat.
Eck
 
ecktronic said:
Sounds like you actually re-recorded the snare track. You didnt did you?
Sounds good although some EQ tweaks are needed. It sounds kinda muffled and flat.
Eck
No, didn't re-record, just played with it a lot.
 
JazzMang said:
No, didn't re-record, just played with it a lot.
I can hear snare rolls that I never head before! maybe I lost a track.
Eck
 
Part after the guitar samples and buzzing etc sounds like its not balanced in the centre.
Sounds good.
 
I sense sarcasm!
Sorry dude, that comment was meant for Larrion, didnt push the quote button. :(
Your panning is niceley balanced.
Eck
 
ecktronic said:
I sense sarcasm!
Sorry dude, that comment was meant for Larrion, didnt push the quote button. :(
Your panning is niceley balanced.
Eck
lol!


oops! :D :o
 
ecktronic said:
I sense sarcasm!
Sorry dude, that comment was meant for Larrion, didnt push the quote button. :(
Your panning is niceley balanced.
Eck
Which quote was meant for me? :)
 
ecktronic said:
Part after the guitar samples and buzzing etc sounds like its not balanced in the centre.
Sounds good.
That was for you, llarion
 
Dont think ive comment ed on your mix yet actually BigBuba.
Cymbals stick out as being too loud. kick is a bit muffled would maybe fit Indie more than heavy metal. Vocals have far too much reverb on them sounds like 100% reverb when they first come in. They need to be brought up. You have the right idea about the hook vocal it should be a bit louder than the other vox so it stands out as the hook.
Too much mad panning automation going on. Guitars sound a bit muddy.

So bring up the drums and make them more punchy using EQ and if using compression dont use an attack less than about 4ms or you will kill the punch of the drums. and only use a small ratio. and use the threshold to taste.

Hope this helps.
Eck
 
Had a liten to all the entrys on Sonnix page there.
I have to say that Jebersons is the best so far with Xstatic close 2nd ................ both after mine of course. :D nah.
 
Llarion said:
OK, so here I am, second and third-guessing myself. So, this one is not a final. I think.

Opinions, please?

LlarionMix™ Number Three

Thanks!

The version on Sonixx's page is not my most recent, it's v2. he's been AFK I think... Above is my most current, v3...
 
Is there a deadline yet on this? I havnt bee keeping up with it because ive been busy with other stuff. I would still like to turn something in with the new acoustic work ive done with the control room.

Thanks.

Danny
 
ecktronic said:
Dont think ive comment ed on your mix yet actually BigBuba.
Cymbals stick out as being too loud. kick is a bit muffled would maybe fit Indie more than heavy metal. Vocals have far too much reverb on them sounds like 100% reverb when they first come in. They need to be brought up. You have the right idea about the hook vocal it should be a bit louder than the other vox so it stands out as the hook.
Too much mad panning automation going on. Guitars sound a bit muddy.

So bring up the drums and make them more punchy using EQ and if using compression dont use an attack less than about 4ms or you will kill the punch of the drums. and only use a small ratio. and use the threshold to taste.

Hope this helps.
Eck
Actually, I thought mine was pretty good until you commented. :) And I really really appreciate it. I had been mixing it all day and had gotten used to it. Now that I listen for things you mentioned, I realize that is NOT how I want the song to sound. Forget the artist here for a minute. As a mixer I want it to sound better than that.

I will try all the things you suggest. I do really like the hard pans. I just wish I could control those a little better. I will try on those again.

The vocals are kept low to give the impression of faint vocals. Not up front singing like normal songs. I guess people don't care much for those.
 
Llarion said:
The version on Sonixx's page is not my most recent, it's v2. he's been AFK I think... Above is my most current, v3...
Man I really dig the crunch on those guitar and the really nice and clean yet loud cymbals. You're pushing me to do mine better. :)

The growls around 3:01 and after that sound nicely processed. What is that? Phasing? Or Flanging? My Acid Plug-In is just one plugin that does both and as a result I don't know which effect is which. :)

How did you get the cymbals to sound really really clean? I couldn't even find, which track has which hi-hats and which cymbals. Looked like a mess. I didn't think anybody would be able to mix it 'coz of the mess of the drum tracks. But what I realized what that this is pretty much how most drum tracks will sound unprocessed and that there's nothing wrong with the way they were recorded.

It's a whole drumkit mic'd in different places. So each mic will pick up a lot of other sounds. The trick is to know how to mix is properly.
 
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bigbubba said:
Actually, I thought mine was pretty good until you commented. :) And I really really appreciate it. I had been mixing it all day and had gotten used to it. Now that I listen for things you mentioned, I realize that is NOT how I want the song to sound. Forget the artist here for a minute. As a mixer I want it to sound better than that.

I will try all the things you suggest. I do really like the hard pans. I just wish I could control those a little better. I will try on those again.

The vocals are kept low to give the impression of faint vocals. Not up front singing like normal songs. I guess people don't care much for those.
Im glad to help Bubba.
Faint vox can be good, but I think they are still to lo for faint vox, could be EQ issues though. Try boosting certain EQ bands to see where the vox stand out more without touching the volume. Remember that if you want faint vox the listener still needs to make out the words.
Eck
 
Llarion said:
The version on Sonixx's page is not my most recent, it's v2. he's been AFK I think... Above is my most current, v3...
Yeah sound good Larion. Im liking the guitar tone. and the bass sit nice with the guitars. Dont like the vocal paning automation, and flange? just my personal taste though.
Eck
 
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