Nuendo (or cubase) events / parts and effects...

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Spikeh

Spikeh

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Hey there,

I can't find a Nuendo forum, but it's fundamentally the same, so I'm hoping this is the right place for this thread?

I've got a final project recorded & mixed, but I'm wanting to add a few effects to some audio parts - namely, delay.

As we all know, delay / reverb will add modulation on an audio track for X milliseconds after the fact... now, I'm trying to apply a delay plugin to a specific event (right click the event, Plug-Ins -> Delay etc), but unfortunately it's right at the end of the recording, so the audio track cuts out WELL before the delay has finished it's repeats...

I've figured out that I can use automation (switch the effect on for that bit, then off when I'm done with it), but I'm also aware that this won't be an option in the future... like when I need to put an effect on a track that's got events close together, when one needs the effect and another doesn't).

My question is - how do I expand the LENGTH of the particular event so it will allow me to finish the offline plugin processing for that event only? Basically I want a blank wav file to write to with nuendo... and I'm SURE there must be a way in Nuendo, rather than having to pull the WAV file into another editor and lengthen it...

Cheers in advance for any help :)
 
Eh? No... it's purchased... or do you mean I've cracked the problem? No... I haven't... any help? :)
 
...

yer gonna trip out when you see how easy it is..

go to the end of the track you want to lengthen, click once to select the track and you will notice that it gets a red line around it. at the corner of the red line will be a little red square...
grab that sucker with your mouse and pull it to the desired length.

you can also do numerous tracks at once this way, just select them all separately with shift or ctrl.

im sure there are other ways you could set a marker or cursor at the end and fill to it, and i know you can also use the draw tool and basically just draw the end on.. but then you gotta glue 'em etc.. but im lazy :)

anyway, i think dragging the end will do what you are tryin to do.
 
pelon916 said:
yer gonna trip out when you see how easy it is..

go to the end of the track you want to lengthen, click once to select the track and you will notice that it gets a red line around it. at the corner of the red line will be a little red square...
grab that sucker with your mouse and pull it to the desired length.

you can also do numerous tracks at once this way, just select them all separately with shift or ctrl.

im sure there are other ways you could set a marker or cursor at the end and fill to it, and i know you can also use the draw tool and basically just draw the end on.. but then you gotta glue 'em etc.. but im lazy :)

anyway, i think dragging the end will do what you are tryin to do.
Hehe... no man, I know how to RESIZE an event... I want to ADD to the end of it... as in, the .wav file has finished, you can't drag the file past the end of it... I need to add another 10 or so seconds to the end of the actual .WAV! To see what I mean, do a recording, stop it, then try to drag the event PAST the end of the recording... I need to know how to do that!! :)
 
...

you can draw onto the end with the draw tool, which will fill to the end, but it basically just puts nothing, just extra nothing, at the end.

you could also record with no input starting from the end of the track till the desired length. that should just add more silent wav to the end?

wouldnt either way be the same after you mix it down?

im just not understanding what you are trying to accomplish, what is the end result you are after?
 
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pelon916 said:
you can draw onto the end with the draw tool, which will fill to the end, but it basically just puts nothing, just extra nothing, at the end.

you could also record with no input starting from the end of the track till the desired length. that should just add more silent wav to the end?

wouldnt either way be the same after you mix it down?

im just not understanding what you are trying to accomplish, what is the end result you are after?

I need to basically run an offline process on an event that actually ADDS to the length of the WAV file... i.e. Someone screams for 2 seconds, and I've stopped the recording after they've finished screaming. I want to add delay for another 6 seconds after that... but the file isn't long enough.

I thought you might be able to do this in nuendo. I tried to record extra, and it just recorded a new track (as it should do), tried fiddling with the merge settings, and it didn't do anything. I suppose I can record some blank material then glue them together and make a new WAV file from it... or maybe even draw, if that works! I'll give it a go tonight... if not, I'll just lengthen the raw WAV file in SoundForge or something.
 
Drawing works as does recording silence. If for some reason you ahve Nuendo set up so that you can not record to the same track, like it sounds like you have done... you could just drag the new track over the old one.
 
xstatic said:
Drawing works as does recording silence. If for some reason you ahve Nuendo set up so that you can not record to the same track, like it sounds like you have done... you could just drag the new track over the old one.
Recording records to a new event / phisical wave file... it RECORDS on the same track, but to a new lane... I want it to record to the same wave file effectively...
 
then apparently cubase and nuendo are not the same, because in cubase effects like delay or reverb keep working their normal cycle even if a short clip ends.

even if you have a 2 second clip and then nothing, and apply a long delay to it, it will keep echoing much past the 2 second clip in cubase...I just did something like that last night with some vocal tracks.
 
I don't get what you are trying to accomplish either. Instead of all the event crap, why not just add the plugin to the track and just automate the whole thing?

Or are you processing the effect onto the .wav file? Because if you are, that's stupid.
 
I've got a single word that needs delay adding to it... it's been cut out and put into another event. I can't extend the event in nuendo because the wav file stops there!

I don't see the point in adding a new track just to apply reverb to one word!! I could see the point if it was happening a few times, but not for something so trivial :)

Anyway, I lengthened the wav file in Soundforge and imported it back into Nuendo - then applied the effect. Works a treat now! But still would be interested in finding out how to do the above in Nuendo :|
 
Turn your lanes off and just glue the new part to the old track so Nuendo sees it as one file.
 
Just as a side note... when I use an effect on the track itself (use an insert or send), the delay will continue past the end of the file... but because this is offline processing and it actually writes to the wav file itself, the effect is stopping abruptly at the end of the file (or event in this case). I just wanted to know how to add extra silence to the end of an event.
 
xstatic said:
Turn your lanes off and just glue the new part to the old track so Nuendo sees it as one file.
Aye, I'll try that next time. I needed to get it mixed today so I could start mastering it so I just modified the WAV file.

Thanks for all your help people - but if anyone else knows how to extend an existing event, let me know :) Cheers!
 
ikijapan said:
then apparently cubase and nuendo are not the same, because in cubase effects like delay or reverb keep working their normal cycle even if a short clip ends.

even if you have a 2 second clip and then nothing, and apply a long delay to it, it will keep echoing much past the 2 second clip in cubase...I just did something like that last night with some vocal tracks.

If you read the post carefully, he is applying an offline or direct process, not using an insert or an aux send. If you use real time effects they do finish out there cycle because they are not being applied directly to the file itself. Even when you hit stop, realtime reverbs and delays finish out there route. When aplying an effect directly to a track however, you are working with a finite amount of space. You are working with a physical file. Think of it as a painting. You have an 8x11 canvas. What if you want to paint something 13 wide? You would have to add more canvas or the last 2 parts just won't be there.
 
xstatic said:
If you read the post carefully, he is applying an offline or direct process, not using an insert or an aux send. If you use real time effects they do finish out there cycle because they are not being applied directly to the file itself. Even when you hit stop, realtime reverbs and delays finish out there route. When aplying an effect directly to a track however, you are working with a finite amount of space. You are working with a physical file. Think of it as a painting. You have an 8x11 canvas. What if you want to paint something 13 wide? You would have to add more canvas or the last 2 parts just won't be there.
Couldn't have put it better myself... bravo :)
 
fretwire3d said:
I don't get what you are trying to accomplish either. Instead of all the event crap, why not just add the plugin to the track and just automate the whole thing?

Or are you processing the effect onto the .wav file? Because if you are, that's stupid.

Processing directly to the wav file is not stupid, its just different. There are lots of times where I find myself processing direct to a file. What is stupid is tying up system headroom and taking so much time to add a new FX channel, create an automation lane, do the automation (which due to wet dry mixes may actually require a few lanes of automation) all over one quick little thing. What you need to remember is that whereas this may be considered a destructive edit in DAW terminology that it is not actually destructive. The original file does still exist as well as Cubase/Nuendo having good recoverable and lengthy per track histories. Truthfully, I think the original poster is actually going about this the proper, or at least most efficient way. The only thing stupid here is any willingness to see things form different perspectives.
 
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