T
Tonio
New member
Hi all!
I've searched, but did not find much. Any input on this would be greatly appreciated. I need to check with you "pro's" to see if I'm doing this right, any opnions are welcome of course.
I guess its a two fold/question.
1. Analog situation- how do you adjust the gain stage on parallel aux's (reverb for instance). Do you adjust level of sends and/or master aux level to give the reverb unit an ultimate resolution, then add returns fader to taste**or do you put the return fader(s) at 0db and tweak the sends to taste?
I'm looking to see what ya'll do, and hopefully find which is the best way for highest resolution,and offers the best sound .
2. DAW situation- how the heck do you adjust for recording (printing) the rev on another track Say its in/out via SPDIF, so no D/A/D mess to deal with. I'm having a hard time getting the texture to sound good. Again I'm talking about gain stage, I now the mechanics of how to patch and so forth.
T
I've searched, but did not find much. Any input on this would be greatly appreciated. I need to check with you "pro's" to see if I'm doing this right, any opnions are welcome of course.
I guess its a two fold/question.
1. Analog situation- how do you adjust the gain stage on parallel aux's (reverb for instance). Do you adjust level of sends and/or master aux level to give the reverb unit an ultimate resolution, then add returns fader to taste**or do you put the return fader(s) at 0db and tweak the sends to taste?
I'm looking to see what ya'll do, and hopefully find which is the best way for highest resolution,and offers the best sound .
2. DAW situation- how the heck do you adjust for recording (printing) the rev on another track Say its in/out via SPDIF, so no D/A/D mess to deal with. I'm having a hard time getting the texture to sound good. Again I'm talking about gain stage, I now the mechanics of how to patch and so forth.
T