
kindafishy
Member
Tight band. Cool track.
The mix sounds pretty good overall, but there does seem to be a lack of punch from individual instruments. I have experienced this in the past either from instrument layering or relatively aggressive dynamic processing that is generally using attack that is good for smoothing dynamics but bad for reducing transients. It's a bit of a catch 22.
Of course this mix isn't in front of me so I don't really know what you are doing for individual track processing, but if you are using compression on each track individually to control the dynamics and you can't let the attack out any longer than it currently is because you lose a bit of the dynamic control you want, following the compressors with a transient designer to either boost the attack or attenuate the sustain is a way to re-introduce the attack that is lost during compression.
Even better than the above is less/different processing in the first place, but that can make it more challenging to get the track loud.
The kick is under-represented as well. Needs a bit more low end power and perhaps a bit of wood around the 4k mark to help it cut.
The mix sounds pretty good overall, but there does seem to be a lack of punch from individual instruments. I have experienced this in the past either from instrument layering or relatively aggressive dynamic processing that is generally using attack that is good for smoothing dynamics but bad for reducing transients. It's a bit of a catch 22.
Of course this mix isn't in front of me so I don't really know what you are doing for individual track processing, but if you are using compression on each track individually to control the dynamics and you can't let the attack out any longer than it currently is because you lose a bit of the dynamic control you want, following the compressors with a transient designer to either boost the attack or attenuate the sustain is a way to re-introduce the attack that is lost during compression.
Even better than the above is less/different processing in the first place, but that can make it more challenging to get the track loud.
The kick is under-represented as well. Needs a bit more low end power and perhaps a bit of wood around the 4k mark to help it cut.