
nate_dennis
Well-known member
I thought I'd start a thread devoted guerilla recording tactics. I'm shamelessly stealing this term from the book "Guerilla Recording Techniques." The idea being that using less than pro gear requires us to get creative with our work-arounds but that, ultimately, we can get great results from less than great gear. I'm not so much interested in the "buy better gear" answers. So, if you have a work around to a common problem or you have a problem that you can't find the answer to drop it in here with a list of the gear you have available and we'll see if we can't work it out. Here's a tip for those of you using drum machines that want realistic sounds;
I use a Boss Dr. 660. I think all of the later Dr. Machines have this feature too, and that is "nuance." The idea behind nuance is that hitting a drum in different places (or a cymbal) will give you slightly different sounds. So what I did was assign the same drum sound to two different pads, and added a little bit (about +3 or so) of nuance to one of them. This way if you are going to play multiple hits (i.e. a roll or fill or something) on the same drum you get slightly different sounds but they still sound like the same drum. Small things like this will go a long way to better the illusion of "real" drums. Just a thought for you.
Lets hear your tips and questions . . . .
I use a Boss Dr. 660. I think all of the later Dr. Machines have this feature too, and that is "nuance." The idea behind nuance is that hitting a drum in different places (or a cymbal) will give you slightly different sounds. So what I did was assign the same drum sound to two different pads, and added a little bit (about +3 or so) of nuance to one of them. This way if you are going to play multiple hits (i.e. a roll or fill or something) on the same drum you get slightly different sounds but they still sound like the same drum. Small things like this will go a long way to better the illusion of "real" drums. Just a thought for you.
Lets hear your tips and questions . . . .