A
aciddart
New member
Musko, I use a USB soundcard, so there is always a small amount of latency, making my additional tracks out of sync on playback. But there is a simple fix. Just right click on the newly recorded block, then select "Wave Block Properties." In the box you will see "Time Offset." Adjust the smallest incremental number to a smaller value.
For instants: I use 30 fps SMPTE to measure time, so let's say I record a solo on another track at 00:02:37:26 of the song, but it's out of sync on playback. I then change the Time Offset for that wave block to 00:02:37:25, give a quick listen and if it's still off, I go back and take it down one more number to 00:02:37:24 -Bingo, it's in sync. Then I save that track into my multi-track session, and from then on it's always in time whether I dub more takes onto it, or whatever. It just moves the new wave block in time relation to the drum/rythym track to compensate for the latency. I've never had to change it by more than 3 numbers.
I didn't see any mention of this in the thread, so I thought I'd mention it.
Good luck! -A
For instants: I use 30 fps SMPTE to measure time, so let's say I record a solo on another track at 00:02:37:26 of the song, but it's out of sync on playback. I then change the Time Offset for that wave block to 00:02:37:25, give a quick listen and if it's still off, I go back and take it down one more number to 00:02:37:24 -Bingo, it's in sync. Then I save that track into my multi-track session, and from then on it's always in time whether I dub more takes onto it, or whatever. It just moves the new wave block in time relation to the drum/rythym track to compensate for the latency. I've never had to change it by more than 3 numbers.
I didn't see any mention of this in the thread, so I thought I'd mention it.
Good luck! -A
... because as soon as I posted that I had this mini revelation: Just because that's what I've been doing doesn't mean it's the ultimate solution!
I thought there must be an easier way, so I dug a little deeper, and I've found it!
Seems dumb now, not to have thought of it before... After all, that's why they have direct monitoring on USB interfaces; to compensate for the latency you would otherwise hear while dubbing tracks. Obviously it must be accounted for on playback! The above method is working perfectly without all that other screwing around!