L
littledog
New member
You have to budget equipment according to your business strategy, especially initially. Let's say you're in high school and think you can get a lot of high school bands to pay $20/hr to make band demos, and you can realistically book 10 hours a week averaged over a year - then you are grossing about $10,000 per year.
That means you don't buy an SSL (duh). But if you can use your own house (no extra rent overhead) and you already have a computer, it's not unrealistic to think you could outfit your studio with enough gear to be able to attract that 10 hours a week's worth of business for less than $10,000. And you're in business.
If each year you sink 50% of your gross back into gear and other upgrades, and your business grows slowly and steadily, it won't be that long before you have enough gear that even other pros will consider you a "pro".
That's kind of how i got started, although it was long after high school for me. If you can find or create a market for your services and make enough of a profit to more or less support yourself, then you are a pro - and it doesn't matter how much you spent on your console.
It's not realistic to think you would be able to acquire either the gear or the expertise to compete with the major studios for major recording projects. But there are other ways of making money in the business. Thankfully.
That means you don't buy an SSL (duh). But if you can use your own house (no extra rent overhead) and you already have a computer, it's not unrealistic to think you could outfit your studio with enough gear to be able to attract that 10 hours a week's worth of business for less than $10,000. And you're in business.
If each year you sink 50% of your gross back into gear and other upgrades, and your business grows slowly and steadily, it won't be that long before you have enough gear that even other pros will consider you a "pro".
That's kind of how i got started, although it was long after high school for me. If you can find or create a market for your services and make enough of a profit to more or less support yourself, then you are a pro - and it doesn't matter how much you spent on your console.
It's not realistic to think you would be able to acquire either the gear or the expertise to compete with the major studios for major recording projects. But there are other ways of making money in the business. Thankfully.