B
Bulls Hit
Well-known member
Recently I've been looping stuff a lot more inside GT3 - splitting segments of audio into clips and repeating them.
So I've recorded say 20 tracks, I've applied a couple of dozen plugins and it's playing back fine, and editing (copy, drag etc.) is snappy.
However the more I split & copy/paste and drag things around, the more and more sluggish the thing gets. Playback is still fine, no pops or dropouts but I might have to wait maybe 10 seconds to drag some clips around.
Project size will be around 1 - 2GB.
The Cakewalk CPU meters don't show anything going on, but Task Manager has GT3 running at around 50% (never over 50% for some reason). There's no disk activity. All of the time seems to be spent in calculations.
If I close the project down, and reopen it, it's gets slightly better for a while, then just slows right down again.
Anyone else experience this?
I'm running a 2.8 P4 clocked to 3.4 & 1GB ram with a dedicated audio disk drive. I have hyperthreading enabled. For some reason it seems to get cpu bound the more edits that are done. I'm wondering if there's some way to optimise things here
So I've recorded say 20 tracks, I've applied a couple of dozen plugins and it's playing back fine, and editing (copy, drag etc.) is snappy.
However the more I split & copy/paste and drag things around, the more and more sluggish the thing gets. Playback is still fine, no pops or dropouts but I might have to wait maybe 10 seconds to drag some clips around.
Project size will be around 1 - 2GB.
The Cakewalk CPU meters don't show anything going on, but Task Manager has GT3 running at around 50% (never over 50% for some reason). There's no disk activity. All of the time seems to be spent in calculations.
If I close the project down, and reopen it, it's gets slightly better for a while, then just slows right down again.
Anyone else experience this?
I'm running a 2.8 P4 clocked to 3.4 & 1GB ram with a dedicated audio disk drive. I have hyperthreading enabled. For some reason it seems to get cpu bound the more edits that are done. I'm wondering if there's some way to optimise things here