punch in

  • Thread starter Thread starter kunalkho
  • Start date Start date
Punching in is done by recording over(replacing) a previous part of a track.

It depends on what you are doing and using as to how it is done. You would usually only arm the track you need to punch in, listen to your tracks and when you get to the spot you need replaced, hit the record button and it records over what was previously there.

If you need your hands free while doing this some recorders have an external pedal you can use.
 
In Cubase you do this on the transport panel.

Read the manual it is clearly explained.



Automatically activating recording

Cubase can automatically switch from playback to recording
at a given position. This is known as “automatic punch
in”. A typical use for this would be if you need to replace a
section of a recording, and want to listen to what is already
recorded, up to the recording start position.

1. Set the left locator to the position where you want recording
to start.
2. Activate the Punch In button on the Transport panel.
Punch In activated.

3. Activate playback from some position before the left
locator.
When the project cursor reaches the left locator, recording is automatically
activated.
Stopping recording

Again, this can be done automatically or manually:

• If you click the Stop button on the Transport panel (or
use the corresponding key command, by default [0] on the
numeric keypad), recording is deactivated and Cubase
goes into Stop mode.
• If you click the Record button (or use the key command
for recording, by default [*]), recording is deactivated but
playback continues.
This is known as “manual punch out”.
• If the Punch Out button is activated on the Transport
panel, recording will be deactivated when the project cursor
reaches the right locator.
This is known as “automatic punch out”. By combining this with automatic
punch in, you can set up a specific section to record – again very
useful if you want to replace a certain part of a recording. See also “Stop
after Automatic Punch Out” on page 84.
Punch In and Out activated.

Cheers
Wim
 
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