Post production Bleeding Effect

  • Thread starter Thread starter walters
  • Start date Start date
Corban, why do I get the feeling he's goint to come back with 50 questions in a row about echo chambers?
 
set your monitors up in a nice sounding room with a mic in it and play all your tracks through the monitors, being picked up by the mic. The mic will pick up all the signals into one ambient track, which will somewhat simulate a "bleed" that you're so obsessed about creating in "post-production


But thats what i been doing all this time for every track i do a ambient track
for each 24 tracks i have 24 ambient tracks and then i submix them to get
different combinations of ambient tracks mixing with eachother
 
Dude, it sounds to me like you just want your mix to sound like a whole, instead of every instrument seperately.

Reverb would be what you need. Just slap a bucketload of reverb on everything. What you destribe with the mix and monitor is nothing more than a signal feeding back from a speaker through a room (causing reverb) into a mic. 4 main things happen when you do that:
1) speaker colors the sound
2) room reverb is added
3) mic colors the sound
4) the new signal mixed with the old signal causes phases differences. If set far enough apart, they won't give you any actual phase cancelation problems.

However, you just can't recreate this in post production other than by using reverb.
 
walters said:
yes how do i bleed and time smear all the 24 tracks together?


i want every 24 track to bleed into eachother and time smearing
I have notice when the Tracks start to bleed into eachother you get
a phase and "Flare" from the phase and unison and the smearing of the
time from different points it reaches the mics or "Time slipping the duplicated
tracks done in pro tools" to get Flare and smearing


WHY: is because the COLOURATION of the FLARE and The SMEARING of TIME
adding to the tracks and can feel the tracks bleeding into eachother
smearing when you listen to the 24 tracks is the whole effect
You're either not explaining yourself well, or you're talking gibberish -- either way, it ain't pretty....
 
MadAudio said:
Thank you, chessrock. Is it me, or are these made-up terms I've never heard before? Smear? Flare? They sound like video effects.
I'm afraid I may started the smear tactics... :p
Another tangent has begun.

Oops :D
 
I always assumed that post-production work was supposed to make your tracks sound better...
 
Halion your helping me out


"What you destribe with the mix and monitor is nothing more than a signal feeding back from a speaker through a room into a mic
the new signal mixed with the old signal causes phases differences".

This is what im been trying to say is how to get the signal feedback in the
console like feeding the signal back from the speaker through a room into
a mic "its a Form of Feedbacking" but also at the same time the new signal
is mixed with the old signal causes phases differences.

So its Feedbacking and the some Phase also how to do this in pro tools
using feedbacking but has to Displace the Signal i mean "NUDGE" will
feedbacking
 
Walters can you please further describe what you are trying to do? Reading about it has been very interesting so far. Enjoyable reading, by any measurement. Tell me, what specifications have you designed your echo chamber with? By echo chamber I mean the room into which you are feeding the signal to be re-recorded by the mic. You do realize that this is a technique that has largely been replaced by reverb hardware/plug-ins, right? I'm sure you have a gorgeously designed echo chamber to get a superior sound than reverb.

As for protools you cannot feedbacking use "NUDGE" to yes it is signal compress just click on nudge or whatever it is feed your bleeding signal in from your feedback signal in and nudge yes but there is phase?

Just Displace the Signal using protools is easy with click
 
How do i feedback in protool manually feedback using the patchbay
and summing amps in the sends and returns?


Nudging will create Phase? i know that you just use the time line and nudge
the copy audio clip

Im talking about When you put the sound through the speaker in a room
with a room mic and your re-record the signal
1.) Its a Form of feedbacking Signal plus
2.) it adds phase plus
3.) Colouration

I don't know how to feedback the signal in pro tools to give me
"feedbacking Phasing"

Feedbacking Phasing is
1.) Re-Playing the sound source
2.) Adds Phase to it
3.) Re-Records the phase signal
4.) By Feedbacking it

So your creating a Phase shift by Feedbacking it with Crossfading or Cross
mixing?
Thats my whole problem is trying to create a Phase shift by Crossfading
or Crossmixing using Feedbacking

Its not about Crossfading the 2 tracks together and Nudging the Crossfade.

"Creating a phase shift by Crossfading using Feedbacking"
 
Track#1 sound source
Track#2 sound source


track#3 sound source- now i want to feedback track#3 to tracks#1 and #2


Feedbacking Path-
1.) I need to OFFSET the feedback path but

2.) OFFSET it to give the feedback path phase

*** 3.) How to STAGGER the OFFSET and DISTRIBUTE

Stagger means- at different times, so the offset is changing the feedback path staggering it

Distribute- Like a cars distributor the firing order for the spark plugs its distributing the Stagger offset of the feedback path

Staggering And Distributing the offset gives the Phase because when you
put a microphone in a room the phase angle is always changing because
its reaching and hitting the microphone at different times even is the distance
from the monitor to the mic is the same so it staggers and distributes the sound and phases it having different phase Vectors or angles or degress or radians.

How to re-create the staggering and distributing and offsetting?
to create phase angles by feedbacking
 
first learn about what ur trying to talk about instead of puting us thrue an endless loop of questions tht make no sense. state your questions better so you wont get anymore sarcastic answers like this one :D

peace
 
I am totally at a loss for words. I don't even know why we're helping anymore.
 
Hey Walters,

Next time you might try laying off the drugs a little before posting.
 
the way you "feedback" :rolleyes: a track in protools is by taking your computer and throwing it out the window.
 
Even the funniest things in the world get tiring after a while.
 
walters said:
How do you feedback a track in protools it that easy?
Of course 'feedback on a track' is easy, but you've described nine' different things, using all forms of ill suited terminology, and feedback is simply not what you want is it? You have already described how you liked your multi-path physical setup, right?
My suggestion is that you go back over to geraslutz'.
Follow the tiger.
He told you how to set up and in turn apply any number of multi-mic, multi-distance/angle, phased-out effects chambers' through convolution.
Apply as many times as needed.
Enjoy. :)

Wayne
 
Back
Top