
BRIEFCASEMANX
Winner chicken dinner!
Not necessarily.![]()
Also, if every mic IS picking up everything at different times, do you not believe that different frequencies are hitting the different mics at different phase angles? Irregardless of a "phase alignment" plugin? Seems like you would be chasing your tail to me.
Like I said, Ideally the mics are set up right in the first place, then time alignment causes no more phase issues than are inherent in the first place and leaves the snare with one attack - not two (or three, four, five or more - as many home recordings seem to have).
Just as an example, I have a "demo" recording I did a few months ago. I moved several of the drum tracks. You tell me how phasey and muddy the drum tracks are. It's just a quick and dirty demo I did, so the recording is not perfect. But, it's one of the few non death metal projects I have done lately.
As a side not, not only do I not use any "phase alignment" plugins, I bet there are less plugins on the entire mix than most people use on the vox alone.![]()
I am not simply talking about the "attacks" of the drums, you also have to think about how sound bounces around in the room, and how that relates to localization of the recorded elements. Professional recordings have many attacks as well, it's impossible not to. I have found that moving things around screws up the depth of the recording. You are screwing around with time, and time is how sound works and is what allows you to localize certain elements in a space(basically).
Anyways, I completely disagree with you, and the recording doesn't mean anything without being able to hear it with no time alignment, and without being able to go back and arrange mics to be phase coherent in the first place, or use phase alignment tools to see if it works even better than time aligning. I would suggest anyone use these techniques, especially getting it to sound right during tracking before moving tracks around.
-Timedog