New "Death Metal" Song...need comments

  • Thread starter Thread starter Bloodsoaked
  • Start date Start date
MM...metal.

Nice heavy tune! Just plain ol' death to my taste. :)
..I'd add some high-mids to gits, just a tad to get some "rip".. and maybe put the bassist to play different notes than guitars so they might be separated some, but that's jazz!? :D
Decent headbanging!
 
this is too damn slow to be death metal music! LOL! I agree, there are "real"
drummers who play much faster than your drum machine. I remember a friend
playing Cannibal Corpse for me and thinking "What the fuck??." It felt like my
teeth were rattling loose!
 
Ok, I think I have removed a good deal of the mud from the song/mix. I boosted the mids on the guitars as well as on the overall mix. It is not nearly as muddy or as much low-end. I think the guitars come thru allot more on this. Let me know if you guys think I am headed in the right direction or not.

Here is the new mix: http://www.lightningmp3.com/live/file.php?fid=4891


Peter
 
Jouni said:
Nice heavy tune! Just plain ol' death to my taste. :)
..I'd add some high-mids to gits, just a tad to get some "rip".. and maybe put the bassist to play different notes than guitars so they might be separated some, but that's jazz!? :D
Decent headbanging!

Thanks for the comments dude. What esactly do you mean by "high-mids"? I am still very new to all the mixing.


Peter
 
Greg_L said:
well its not the speed of the drums that makes it weird to me, its just that it sounds fake and way too precise. if it sounded more realistic, i think it would sit better and fit in. im not anti-speed-metal, its just not something i regularly listen to. maybe give some roominess to the drums to make them sound more like an actual kit.

Yes, the drums sound like a drum machine as I have not spent much time tweaking to make them sound "human". I still have tons to learn as to what it takes to make them sound like a real drummer.


Peter
 
ecktronic said:
Guitars sound a bit boxy. Drums should be louder, but I suppose you wanted to hide them a bit.

There is a bit of boominess in the lo end. I would work on the lo end for the bass and maybe guitars also. PLay with the lo mids to get a cleaner mix.

Good stuff.

Eck

I have posted a new mix above if your interested in listening again. I have boosted the mids in the guitars and the overall mix. What are hi mids and what are low mids? What is the difference?

Let me know if you think what I did helped at all. Thank you.


Peter
 
Sounds like some hyperactive kids with his finger superglued to the kick & snare buttons.
If you really don't want comments re the drums - post without them.
I really can't get by laughing at the drums sorry.
The cymbals sound OK & the bass needs some definition.
the guitars need some top end.
 
I'm not sure of the exact Hz-range in the high mids, but take the guitars to equalizer and boost something from the high end, not the highest frequencies but below that, upper than the center.... I'd try boosting something in the range Slipperman calls pick-range? ..just a tad..


Slipperman's table:


20-45Hz. Never say never. Just say rarely.
50-90hz Ahh the madness. Here's the 'swing' range in our 'chugging'.
100-150 Bottom of the meat.
180-240 Lo-Center of the meat.
250-320 Hi-Center of the meat.
340-650 Danger Will Robinson. Top of meat/Bottom of mids. CRITICAL.
700-900 More danger. Hard to hear. Kills 'newbies' on contact. Will explain.
950-1.2k Pure Satan. Make or break ya. Easy to hear. Hard to control.
1.3k-1.6k Ditto the above.
1.7k-2.2k Top of the mids/Bottom of pick attack range. Oh, the fear.
2.3k-3.1k Middle of pick range. Picky de poison. Mucho Satania.
3.2k-4.2k Top of pick range. Pick out a nice coffin. Yer gonna need it.
4.3k-6.5k Bottom of fizz. Add Beefeaters for gin fizz. Guzzle many glasses.
6.6k-8k. Top of fizzy. Many will kill this range ruthlessly. Careful. Can O' wormies.
8k-10k Road to hell. Paved with good intentions. Enjoy. Not.
10-15k Less obvious road(s) to hell. Gravel. Lose a windshield up here.
15k-25k Same disclaimer as 25-40Hz. Can you say 'sometimes bandwidth matters'?
 
Hey dude. I listened to all of the mixes.

First of all, cool tune. Very creepy old school Morbid Angel sort of vibe. You know what's up with the drums so no need to go there.

The guitars are pretty muddy. Look at doing a cut somewhere around 250 to 300 hz. That's where most of your mud seems to be.
Have you ever gotten ahold of a decent parametric eq plugin? You could try setting one band to about a 10 db cut and then sweeping the frequency until that muddy stuff disappears just to find the right frequency range, and then adjust the amount of cut to suit. Of course some of that mud is reminiscent of old school death metal so I could see why you would want a little bit of that "woofy" guitar sound.

Just playing this thing in my windows media player and using the horrible eq that it has, I cut out some 250 hz and boosted a little 1000 hz and the guitars got way clearer. There's a good starting point!

Is this with the V-Amp? When you layer your tracks, you might try doing two of the tracks with a different sound if you're not doing that already. Maybe a brighter sound with the low end turned down quite a bit. Two tracks for definition and two tracks for heaviness.
 
Here's a screenshot of the EQ settings I was using in windows media player. I know...it's not exactly scientific, but it's a good place to start.
I think it sounds alot better.
 

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Bloodsoaked said:
I have posted a new mix above if your interested in listening again. I have boosted the mids in the guitars and the overall mix. What are hi mids and what are low mids? What is the difference?

Let me know if you think what I did helped at all. Thank you.


Peter

HI mids and Lo mids are EQ areas. There is no specific area for hi or lo mids but as an example hi mids could be from around 1k to 6k The hi end of the mids.

The mic still sounds quite muddy. I would try cutting some lo mids around 250Hz at a guess. (on the guitars and bass)



Eck
 
metalhead28 said:
Hey dude. I listened to all of the mixes.

First of all, cool tune. Very creepy old school Morbid Angel sort of vibe. You know what's up with the drums so no need to go there.

The guitars are pretty muddy. Look at doing a cut somewhere around 250 to 300 hz. That's where most of your mud seems to be.
Have you ever gotten ahold of a decent parametric eq plugin? You could try setting one band to about a 10 db cut and then sweeping the frequency until that muddy stuff disappears just to find the right frequency range, and then adjust the amount of cut to suit. Of course some of that mud is reminiscent of old school death metal so I could see why you would want a little bit of that "woofy" guitar sound.

Just playing this thing in my windows media player and using the horrible eq that it has, I cut out some 250 hz and boosted a little 1000 hz and the guitars got way clearer. There's a good starting point!

Is this with the V-Amp? When you layer your tracks, you might try doing two of the tracks with a different sound if you're not doing that already. Maybe a brighter sound with the low end turned down quite a bit. Two tracks for definition and two tracks for heaviness.

I have heard allot of people in different message board say it reminds then of old Morbid Angel and that is wicked cool.

I do have a parametric eq, it is called NyquistEq. You can read more about it here: http://www.kvraudio.com/forum/viewtopic.php?t=48145 I like it, it is a bit confusing as I am still not totally sure what the hell I am doing but I like ti better that the parametric eqs with all the knobs.

All the version I have posted all has some sort of EQ on the entire mix along with compression. I looked at what you had from the screen shot below and ajusted acordingly.

EQ as you suggested: http://www.lightningmp3.com/live/file.php?fid=4921

EQ a bit different, more mud?: http://www.lightningmp3.com/live/file.php?fid=4922

No overall EQ: http://www.lightningmp3.com/live/file.php?fid=4923

Just parametric EQ: http://www.lightningmp3.com/live/file.php?fid=4924

The guitars are all V-AMp Pro, 2 tracks with one cab modular and 2 tracks with a different cab. I also used the V-Amp Pro to record the Bass track and It worked well.

From the 4 above posted mixes what one would you say is on the right track for the mix? As you said a bit of the "woofy" guitar sound is cool with me but I just do not want the song to sound too muddy.

If you or anyone else has used os is willing to check out the parametric eq I have (link above) and help me along with it that would be cool.

I know I am asking allot of people to download a few different mixes but if you take the time to d/l them and listen and then comment I thank you in advance.


Peter
 
ecktronic said:
HI mids and Lo mids are EQ areas. There is no specific area for hi or lo mids but as an example hi mids could be from around 1k to 6k The hi end of the mids.

The mic still sounds quite muddy. I would try cutting some lo mids around 250Hz at a guess. (on the guitars and bass)

Thanks for the info, so just cut the EQ mids on the gutars/bass on the guitar/bass tracks alone and not the whole mix?


This is a work in progress....


Peter
 
Greg_L said:
wont play for me. is the problem on my end?

For some reason the new file is not downloading. Not sure what the issue is.


Peter
 
GD it....none if the new files are working or downloading correctly. WTF?!?!?!



Peter
 
Greg_L said:
maybe its because it sucks.
j/k bro. :p


LO...maybe. I emailed them so hopfully they can fix the issue. I just hope I do not have to re-upload them all.


Peter
 
Ok, the lightningmp3 site is working again and her is the newest and latest with some tweeks. I took a good amount of the mud out of the song I feel and I have also added about 50% of the vocals to the song. Check it out here:

http://www.lightningmp3.com/live/file.php?fid=4966


I am also looking for advice for some of the slower parts of the song. At 1:40 and 2:36 there slower parts of the song. I wanted to change it up a bit and not have it all blast beats or double bass kicks. I am looking for feedback from drummers or anyone else that has programed drums for some editing help.

Thank you.
 
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