
Captain471
New member
Hey guys.
This is a rock song I recorded earlier today. From start to finish, it was about 3 hours of work. Here's the track: soundcloud.com/stevensuller/skujaster-metrioglypha
(Here's a link to the uncompressed WAV file if needed: dropbox.com/s/n7zc7dv01t7xoni/Metrioglypha.wav)
LINK
I recorded it basically to practice, as I haven't produced a rock song in a few months and I've definitely gotten better at mixing since then. So I was interested to see how well I could do one.
Here's a breakdown of the equipment used:
Guitars: Schecter Diamond Series Omen-6.
Amp (Virtual): Guitar Rig 5.
Bass: Squier Vintage Modified Precision Bass.
Bass Amp (Virtual): Guitar Rig 5.
Percussion: Superior Drummer (VST).
Audio Interface: Focusrite Scarlett 2i4.
D.A.W.: Cubase 5 + Ableton Live 9.
And here's a breakdown on each track's chain:
1 Lead: Subtractive EQ (Hi-Pass @317Hz, Cut @4kHz) > Compressor (2:1, 10ms/100ms, -21.5dB Thresh) > Additive EQ (Boost @2.50kHz) > PSP Vintage Warmer
2 Rhythm Guitar (Group 3+4): Subtractive EQ (Hi-Pass @100Hz, Cut @250Hz, Cut @500Hz, Cut @2.45kHz) > Compressor (2.29:1, 10ms/100ms, -21.5 Thresh) > Additive EQ (Boost @400Hz, Boost @3.41kHz) > PSP Vintage Warmer
3 Rhythm: Panned 20L and filtered into track 2.
4 Rhythm: Panned 20R and filtered into track 2 (recorded the rhythm guitar twice).
5 Bass: Sausage Fattener (Very very light settings) > Subtractive EQ (Cut @510Hz) > Compressor (Sidechained to Kick track, 2.63:1, 30ms/120ms, -23.2dB Thresh) > Additive EQ (Boost @100Hz, Shelf @150Hz, Boost @1.61kHz) > PSP Vintage Warmer
6 Percussion (Group 7-10): Multiband Compression > Limiter (Just an upper ceiling, no boost) > iZotope Alloy (Cutting out the sub, boosting around 100, and boosting the highs + exciter, dynamics, and another limiter for upper ceiling).
7 Cymbals: Subtractive EQ (Hi-Pass @187Hz) > Compressor (1.50:1, 1ms/100ms, -21.5dB Thresh) > Additive EQ (Boost @10kHz) > Saturator > PSP Vintage Warmer.
8 Toms: Subtractive EQ (Hi-Pass @60Hz, Cut @100Hz, Cut @776Hz) > Compressor (4:1, 30ms/120ms, -22.6dB Thresh) > Additive EQ (Boost @200Hz) > PSP Vintage Warmer.
9 Snare: Utility (Lowering the stereo width to 50%) > Subtractive EQ (Hi-Pass @150Hz, Cut @491Hz) > Compressor (4.74:1, 14.9ms/150ms, -19.2dB Thresh) > Additive EQ (Boost @250Hz, Boost @10kHz) > PSP Vintage Warmer.
10 Kick: Subtractive EQ (Hi-Pass @30Hz, Cut @483Hz, Low-Pass @20kHz) > Compressor (4:1, 30ms/120ms, -21.3dB Thresh) > Additive EQ (Boost @100Hz, Boost @10kHz) > PSP Vintage Warmer.
Master: Limiter (Upper ceiling, no boosting, but just as a precaution) > iZotope Ozone (Very light EQ, cutting mids very slightly, boosting highs / Harmonic exciter / dynamics / lowering the stereo imaging (specifically in the subs and highs) / maximizer).
That took way longer to write up than I thought it would. Think I gave more info than was needed, but thought it would be useful to write all that up to give you guys an idea on what I did.
This is a rock song I recorded earlier today. From start to finish, it was about 3 hours of work. Here's the track: soundcloud.com/stevensuller/skujaster-metrioglypha
(Here's a link to the uncompressed WAV file if needed: dropbox.com/s/n7zc7dv01t7xoni/Metrioglypha.wav)
LINK
I recorded it basically to practice, as I haven't produced a rock song in a few months and I've definitely gotten better at mixing since then. So I was interested to see how well I could do one.
Here's a breakdown of the equipment used:
Guitars: Schecter Diamond Series Omen-6.
Amp (Virtual): Guitar Rig 5.
Bass: Squier Vintage Modified Precision Bass.
Bass Amp (Virtual): Guitar Rig 5.
Percussion: Superior Drummer (VST).
Audio Interface: Focusrite Scarlett 2i4.
D.A.W.: Cubase 5 + Ableton Live 9.
And here's a breakdown on each track's chain:
1 Lead: Subtractive EQ (Hi-Pass @317Hz, Cut @4kHz) > Compressor (2:1, 10ms/100ms, -21.5dB Thresh) > Additive EQ (Boost @2.50kHz) > PSP Vintage Warmer
2 Rhythm Guitar (Group 3+4): Subtractive EQ (Hi-Pass @100Hz, Cut @250Hz, Cut @500Hz, Cut @2.45kHz) > Compressor (2.29:1, 10ms/100ms, -21.5 Thresh) > Additive EQ (Boost @400Hz, Boost @3.41kHz) > PSP Vintage Warmer
3 Rhythm: Panned 20L and filtered into track 2.
4 Rhythm: Panned 20R and filtered into track 2 (recorded the rhythm guitar twice).
5 Bass: Sausage Fattener (Very very light settings) > Subtractive EQ (Cut @510Hz) > Compressor (Sidechained to Kick track, 2.63:1, 30ms/120ms, -23.2dB Thresh) > Additive EQ (Boost @100Hz, Shelf @150Hz, Boost @1.61kHz) > PSP Vintage Warmer
6 Percussion (Group 7-10): Multiband Compression > Limiter (Just an upper ceiling, no boost) > iZotope Alloy (Cutting out the sub, boosting around 100, and boosting the highs + exciter, dynamics, and another limiter for upper ceiling).
7 Cymbals: Subtractive EQ (Hi-Pass @187Hz) > Compressor (1.50:1, 1ms/100ms, -21.5dB Thresh) > Additive EQ (Boost @10kHz) > Saturator > PSP Vintage Warmer.
8 Toms: Subtractive EQ (Hi-Pass @60Hz, Cut @100Hz, Cut @776Hz) > Compressor (4:1, 30ms/120ms, -22.6dB Thresh) > Additive EQ (Boost @200Hz) > PSP Vintage Warmer.
9 Snare: Utility (Lowering the stereo width to 50%) > Subtractive EQ (Hi-Pass @150Hz, Cut @491Hz) > Compressor (4.74:1, 14.9ms/150ms, -19.2dB Thresh) > Additive EQ (Boost @250Hz, Boost @10kHz) > PSP Vintage Warmer.
10 Kick: Subtractive EQ (Hi-Pass @30Hz, Cut @483Hz, Low-Pass @20kHz) > Compressor (4:1, 30ms/120ms, -21.3dB Thresh) > Additive EQ (Boost @100Hz, Boost @10kHz) > PSP Vintage Warmer.
Master: Limiter (Upper ceiling, no boosting, but just as a precaution) > iZotope Ozone (Very light EQ, cutting mids very slightly, boosting highs / Harmonic exciter / dynamics / lowering the stereo imaging (specifically in the subs and highs) / maximizer).
That took way longer to write up than I thought it would. Think I gave more info than was needed, but thought it would be useful to write all that up to give you guys an idea on what I did.
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