palm mutes...............
when you palm mute a distorted guitar it throws out a huge signal which can be controlled with a limiter somewhat. What I do is make sure it's not redlining and shrink just the section that booms on the wave editor. Hook up a subwoofer so you can hear the lows. In recording with cheap speakers for monitors you'll tend to mix the bass and guitar too strong and it will sound shitty on other systems. When mixing I just kind of "rule of thumb" the drums bouncing at about -1 db max, the guitar just under -3db max, bass -6 db max, and vocals right at -3db, just over the guitar. I compress the hell out of the bass and eq it in the 200 kz range to smooth it out. Loud bass will kill your mix. Depending on the song, this is just where I start and some songs, I have to kill the bass even more than -6 and even -9 to keep it from overtaking the song. Now, sometimes when the bass is following the guitar note for note, that mix will suffer, because the volume will seem to increase on both instruments when the same note is played.(I don't know why). I always eq my guitar somewhere around the 2k to 4k range and bring it up about +4 to +6 db in that freq to make it a little different sounding than the bass. This will allow you to turn the guitar and bass down even more, but they will still remain audible enough to still drive the song. Experiment, I'm not an expert, but this has helped my music tremendously.