Just got drumagog (mp3)

  • Thread starter Thread starter Enzo Polotso
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Enzo Polotso

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Fixed up an old, really hellishly recorded song.
It's sounds ten times better anyway!
 
I like this song alot actually. The unperfected sound adds alot to it, although it could be cleaned up a little, there are some timing issues and such. Do you have a version with the regualar drum track by any chance? Id like to be able to hear the difference.
 
Nice kick sample. Too noticeable that it is a sample though. The thing that tells me if a kick is a sample is when lots of kicks are played in a small amount of time and they are all in perfect time and as loud as each other and sound the same as each other. Fix those things to get a more beleivable kick and no one should be able to tell that it is a sample.
Not digin the snare. Boost the volume and change each hits volume to give impression of real dynamics.
 
Try boosting the signal to drumagog from the snare, it will trigger harder hits.
 
Farview said:
Try boosting the signal to drumagog from the snare, it will trigger harder hits.
Does Drumagog actually gice a real dynamics feel by copying the exact level of each hit going into the programme?
 
Yes it does. The level of the original track is duplicated at the output of Drumagog. Drumagog also uses that level to decide which samples to play. There are different velocity layers in (most) gog files. That way, when Drumagog is triggered by a light hit, it will play back a sample of a light hit. So it maintains the dynamics of the original and it does it with the appropriate type of hits. It also has multiple samples in each layer. That way, even if the drummer is very even, the hits don't all sound exactly the same. That adds even more to the realism.

Some gogs even have different positions. Like position 1 would be a center hit, position 2 would be an off center hit, position 3 would be a rim shot, position 4 would be side stick, etc...

So, making sure that you are feeding a strong signal to Drumagog is very important to getting the most out of it. BTW If you have a song that requires a softer touch, just turn down the signal feeding it. You will then be triggering the softer, buzzier (for snare) samples.
 
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