Paulie Jay, I'm certainly no expert, but as I understand it the technology involved in recording and reproducing CD-quality sound (specifically low-pass filtering for anti-aliasing and the use of a 44.1kHz sampling rate) compensates for artifacts above the audible range. Whatever your sample rate, half of that rate is the frequency beyond which a digital recording cannot capture. This is called the Nyquist frequency. Just to make things more certain and avoid aliasing, your hardware has a lowpass filter set to filter out frequencies above the Nyquist frequency. In other words, it's built into the hardware and the specs for the medium.
Thus you'd only need to worry about extra filtering if you had more detail in the high-end that if not filtered by hardware, would simply not be captured at 44.1kHz. If you're recording at a much higher sample rate than 44.1kHz, you'd be capturing what little escapes the normal hardware filters but would ordinarily not make it to your digital file because of the [intended] limitations of the CD sampling rate. Maybe some of the companies who produce 192kHz converters (especially the crappy ones) expect such a sampling rate to so far exceed the audible range that they build in absolutely no anti-aliasing filters, and so they just let the quantization errors from signals exceeding the Nyquist frequency happen. In that case, you might want to add a filter, but it's probably not necessary in terms of what you hear. The problematic distortion Massive Master mentioned might be from quantization error or it might just be too much activity. I'd blame quantization error but I'm not sure how much activity there really is above 92kHz. That's an insanely high audio frequency! Hell, I don't even know where you'd get a low-pass filter that could be set that high.
To address your question about bits, it's not going to save you any bits. The word-length (bit size) only gives you your resolution between mimimum and maximum signal, and is tuncated by whatever your noise floor is. So if your you're in 16-bit, you theoretically have 2^16 possible "readings" of signal amplitude (not sound pressure). That's 65,536 (in practical use it's half of that because you store signals representing rarefaction as well as compression in sound waves). In 24-bit, you have 16,777,216 possible readings. Whether you're recording silence or white noise up to the maximum frequency you can, every word your computer stores will have 16 or 24 bits. The signal level only will determine which ones are ones and which are zeros.
Recording above 44.1/48 is almost always a waste of resources.