Very much thanks to the comments guys...it's good to see hard work paying off.
I can see how the Foo Fighters reference is a bit off. I think because of how the drums came out, I had it stuck in my head that "oh, thats the foo fighters song".
Bad advertising on my part
All that aside, very good job dude... sounds fantastic. Love the drum sound. For my continuing education, would you mind giving a brief summary of how you recorded the drums (i.e. number and type of mics, mic positioning, acoustic environment, and post-processing)?
Thumbs up, keep at it.
Matt
Thanks. If you click on my signature link below, you can reference some of this stuff through the black and white pictures of my photo album. I tried to document what I did as best I could for this album.
The drums actually on this album where a bit of a multi level cake. I didn't actually use overheads during the live recordings for starters. I think that throws people off at first. The drums where built in 2 passes:
1st pass: I tracked kick, snare, and toms.
Compression, tube distortion and EQing helped me keep the hits rock solid all the way through. The tracks look somewhat "limited", but very organically. It was important not to make it sound limited.
Kick: summed up a beta 52 and SM91 to mono.
Snare Top: Double SM57 (parallel compression) setup summed to mono.
Snare Bot: Reamped to get more snare via an MXL V67 (good grit)
Snare Sample: triggered a "verb" snare via drumagog to thicken up the snare a bit.
Room mics: 2 DBX RTA reference mics 180 apart from each other at the other end of the room facing parallel to the drum set. So it's like quasi M/S setup. That's how I got the live room tone you hear in the songs.
Granted, I mix those levels differently according to the song and section of the song.
2nd Pass: Hi Hat, Ride and Overhead cymbal overdubs.
All of these where actually done with an SM57. Something about the softness of the 57 helped blend the overdubs into the kit right away. With some compression and EQ.
That was pretty much it. The drums are pretty raw and straight up from there. Compression, tone shaping, miking and EQ really go a long way and saves on CPU.