Why not?
I tried compression and it works quite nicely, on certain things though. Like if i'm playing a song in clean and its all soft, then i go into metal / grindcore type playing compression can make a good difference. But i probably will only use compression for that.
Whole can o' worms.
For example, on the compression settings... A threshold of -12db MIGHT be good on one of your tracks. But, that all depends on where chico's guitars are peaking, and where the "body" of the signal is coming through. If your peaks are at -3db and most of the sustain is over -9, then a threshold of -12 will clamp the living shit out of the signal. Or, on the flip side, if you're peaking at -13.2db, then a compressor with a threshold of -12db will do exactly nothing to your guitar sounds.
Similarly, with EQ... so much of what "good" EQ settings depend on, in approximate order of applicability, 1.) what you consider a good guitar sound, 2.) what your actual uneffected recorded sound is (a product of guitar/amp and mic placement), and 3.) what else is going on in the mix. I like a fairly growl-y, prominant bass tone, and I play with a pretty bass heavy rig (a Mesa Roadster and an Ibanez UV7PWH), and I generally err on the dark side for mic position. This means I often find myself preferring the mix if I cut out a fair amount of low end from my guitar sounds. A guy who plays a brighter rig, and likes a really bass-heavy, dark bass sound without a lot of presence or growl to it will probably find himself doing something quite different, cutting the lows less and just mixing the bass further back to fill out the super-low-end. And this isn't even beginning to account for what, say, your kick drum might be doing.
My experience has been, after literally spending years trying to get the hang out of it, that recording distorted rhythm guitar is actually pretty easy, as far as recording challenges go. The only tricky part is you just have to do everything right - get a good fundamental guitar sound, perform a right performance, not fuck up your gain staging so nothing is clipping, and then find a mic you like. A SM57 right up on the grill, positioned a bit towards the edge, and you're basically there for a metal tone. Then, just record at least two tracks. For bonus points, EQ one differently (say, one bright and scooped, the other dark and middy), or do four tracks instead of two. For even more bonus points, start mixing relatively distorted tracks with fairly clean ones (to get that wall of sound effect, you actually need a lot less gain than you'd think, you just need to be pretty tight). Pan left and right. If at this point you hit play back and you don't hear something that's "pretty good," then you're doing something wrong.
I still don't pretend to be a masterful engineer by ANY stretch of the imagination, but if you keep doing it long enough something's bound to click and you'll start realizing whatever it was you were doing wrong.
BTW, don't bother with coping and pasting a track and then offsetting it - just do two takes. It sounds WAY better.
Oh yeah, and that Slipperman read is fucking brilliant, even if you don't end up agreeing with everything he says it's just hilariously delivered.