Doubling Up Guitar Tracks

  • Thread starter Thread starter get2sammyb
  • Start date Start date
Haha - yeah, these guys are gonna be pissed ;) He wants to bring his wah pedal to - that he uses all the time :'(

Anyway - how would you go about EQing the tracks... the ones hard left and right (which I wa splanning on doing with a more distant mic) - I am presuming they should be EQed differently to the more upfront guitars?
 
Hi, normally I don't like to push recording products but if you learn how to use Doubler, a Waves plugin, it is unbelievable, less being better, of course. The Acoustic Guitar setting, makes the guitar sound more acoustic and you can hear the picking better, and it adds so much more. On voices, it excels, too. I mean I used to love playing guitars over, but not over and over, and the same with vocals, but this plugin saves much time and patience and even sweetens the sound. I will try some of the mentions in the earlier posts though, as for that certain guitar sound, you need to take chances and try different methods. Over and out, psingman
 
So you just played around for a couple of hours with doubling up guitar tracks and such and got something I quite like. I posted the following mix in a different topic but got no reply so I thought I'll post it here and show what I'd done. This was just two guitar tracks doubled up:



I thought sonically - the guitars fitted in with the mix quite well - albeit if I took another take of then guitars I would make them sound a lot less crunchy (I would also let them decay a bit better, cos I inserted silence to get rid of finger movements).

Anyway - I thought the mix lacked real sparkle - and I am trying to get somewhere near to that really bright, commercial rock mix sound. So I added in 4 more guitar tracks, panned them appropriately, added some flange (which I wish I didn't) on one track and EQed it slightly differently.



I am much happier with the second mix, it sounds a lot wider to me, although it is a bit too bright for my liking. Any advice on what I should be doing differently? Would be greatly appreciated :)

Thanks.
 
i kinda prefer the double mic to the double part...like stick a mic waaaaaaaaaaaaaaaay back (8-10 feet) and check the phase netween the two and pan em. if you have two guitars you can use the extra mic judiciously...like to fill out choruses or to thicked up the part when the other guit does his solo...

or - delay one track by 10ms or so and pan. i do this on eth hd24 and it works great. i've never heard an affordable delay work out well for this except tape tho...

the double thing can work well as well...just not my speed.

Mike
 
bigtoe said:
or - delay one track by 10ms or so and pan. i do this on eth hd24 and it works great. i've never heard an affordable delay work out well for this except tape tho...
What kind of delays are you using that can't delay one side by 10ms?

Sliding the track and panning will absolutely suck in mono. The guitars will disappear.
 
they work - they just kinda suck. using the pcm 41/42 or eventide things i've heard are cool...as a predelay on the 480 thing...but it's so rare i run across those high end things...otherwise the delay just sounds grainy and flangy in the cheaper versions. the tc m300 thing i use sucks like that.

nonsense on the losing guitars. you can minimize the mono effect if you set it up in mono and go to where it's least offensive. i do it all the time. depending on the program material it can sound flangy in mono...but then you throw that trick out and try another.

edit - if you try this out and find yourself missing your guitars in mono:

a) monkey around with the delay time...sometimes you can go all the way past 100 depending on the speed of the song. that's stretching it... but don't be shy...

b) change the tone of the delayed track - eq, fuzz, whatnot.

c) reamp the delayed track - if yer to that point though i look at it like you've given up on the delay trick and have moved on to micing...just reamp the original. :eek:

Mike
 
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