JimmyS1969
MOODerator
I love a happy ending. Sorry, the cave has worn off on me. lol
Only thing I noticed was that the grid mark difference on the square wave was .003 seconds or thereabouts and on the squiggly wave was .006... but I've never seen a waveform go block as I've scrolled in, so it wouldn't be that...
Maybe there's some setting somewhere that affects the "granularity" of the waveform display at a project level.... it's clearly not just the OV / overheads, all the tracks have it... the two Git tracks look pretty blocky too, clearly something like a drum would be blockier than a guitar, but you can see it's there.
How's the Reaper Evaluation Licence working out for you RAMI?
Check your settings here in the two projects... see if there's a diffierence mebbe?
Preferences Media Appearance - CockosWiki
I will. Once I finish ovulating it.Love trying to figure these kinds of problems out. Looks like I arrived too late.
Now, pony up a few bucks and pay for that software.
Just for interest, this what I work with. The fuzziness is bleed from bass and guitar
View attachment 91810
I think it's to do with this setting. (See image below) When you zoom far enough in, in track view, you can change the way the waveform is displayed. I remember with older versions of Reaper it looking more like your screenshot but now it doesn't seem so harsh when changed.
I would think that the settings for the files are saved in the .rpf files of your old project and carried over from a previous version of Reaper which is why you see it different. I don't have any old mixes at hand to check right now, but I will have a look later.
I may be wrong though.
View attachment 91814
Yeah, I'm still evaluating it. It's really just a matter of getting around to paying for it. I'm lazy, not cheap. I've spent about $3000 on equipment in the last year, so another $60 isn't going to kill me. Just got to get around to doing it.
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Thanx guys. Mr. Clean's on it. Much appreciated.
And Clean also figured out the problem. I can't believe it, man, you're a genius. That's all it was. I opened a older tune with the square, defined waveforms, copied the overhead track, and then pasted it into a new project. Sure enough, it got squiggly, but sounded the same. I guess what I thought was "blurry" and "squiggly" is really just a more detailed waveform, kind of like higher resolution. That's awesome. Learn something new every frickin' day. Thanx man.
Thanx guys.
Eu-fucking-reka!
Hmmm....Never though of that. I don't have anything going on in the background, or at least nothing that wasn't there when I had no squiggly waveforms. I wonder if sympathetic ringing from the toms while playing the kit can do it, but even that is no worse now than it was before. You still might have something there, though.I believe that background noise in the studio can make a waveform look all squiggly like that. For example, there is a big oil burning furnace (high BTU, forced air,) right next to my studio room. In the dead of winter, if I am recording anything acoustic, I need to wait until that big damn thing shuts off before I hit record. Otherwise, I'll have a higher noise floor on my tracks which looks like your squiggly ones.
No it's just a random bass drum hit that I circled. But it doesn't matter what I circled, the whole track is smooth and defined in the first, and the whole track is blurry and squiggly in the second one.But this is an overhead mic, right? What else is going on with the kit? Are there more cymbals in the second one?