M
mancalledaerodynamics
New member
I'm a little confused on how to go about this in the correct way. I have A 24 bit mixdown, ready to be premastered so I can burn it. I use soundforge, apply any effects and fades - then process with the L2. Do I use the 16 bit dither option, or 24? I'm assuming I use the 16 bit dither because that's my target bit depth - please correct me if I am wrong. Now here's where I get fuzzy. At first I ignorantly thought the L2 converts the bit depth, but of course it only applys dither. So after dithering with the L2, Do I just convert the bit depth in sound forge and save? Someone told me that you have to apply dither and convert bit depth at the same time - but in soundforge you process the audio, and I only know how to use one process at a time. To clarify I am
rocessing my 24 bit file with the L2, using the 16 bit dither with noise shaping - then I convert the bit rate to 16 with soundforge - then I save and burn. Is this properly dithering and converting? Thanks for your help in advance. I searched the many threads on this subject - but none of them were using my exact setup. Everyone seems to be able to play through a dithering plugin and convert bit depth at the same time - I'd like to know if applying the l2 first then converting immediately afterwards with SF will give the same results...
