M
mancalledaerodynamics
New member
I'm a little confused on how to go about this in the correct way. I have A 24 bit mixdown, ready to be premastered so I can burn it. I use soundforge, apply any effects and fades - then process with the L2. Do I use the 16 bit dither option, or 24? I'm assuming I use the 16 bit dither because that's my target bit depth - please correct me if I am wrong. Now here's where I get fuzzy. At first I ignorantly thought the L2 converts the bit depth, but of course it only applys dither. So after dithering with the L2, Do I just convert the bit depth in sound forge and save? Someone told me that you have to apply dither and convert bit depth at the same time - but in soundforge you process the audio, and I only know how to use one process at a time. To clarify I am
rocessing my 24 bit file with the L2, using the 16 bit dither with noise shaping - then I convert the bit rate to 16 with soundforge - then I save and burn. Is this properly dithering and converting? Thanks for your help in advance. I searched the many threads on this subject - but none of them were using my exact setup. Everyone seems to be able to play through a dithering plugin and convert bit depth at the same time - I'd like to know if applying the l2 first then converting immediately afterwards with SF will give the same results...
rocessing my 24 bit file with the L2, using the 16 bit dither with noise shaping - then I convert the bit rate to 16 with soundforge - then I save and burn. Is this properly dithering and converting? Thanks for your help in advance. I searched the many threads on this subject - but none of them were using my exact setup. Everyone seems to be able to play through a dithering plugin and convert bit depth at the same time - I'd like to know if applying the l2 first then converting immediately afterwards with SF will give the same results...