darn latency

  • Thread starter Thread starter yarish
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charger said:
You won't hear phasing from your voice "outside" the headphones and your voice inside the headphones, though, unless you have some direct signal running in at teh same time. Even with 20 ms of delay you wont hear this.

i have to disagree with this. i think that anyone would notice 20ms of delay, and even far less, while tracking a vocal. hell, 6 ms bothers me when tracking guitar direct in even with phones on.
 
wait.. sorry for being noobish..

but what is latency exactly ??

cause the other day, my friend was tracking guitars.. i use the built in soundcard from my mobo Redfox 6100 .. i have an Athlon 64 3200+ and 1GB of Memmory DDR400, 80GB SATA 7200RPM

.. i plugged the output of his Multi Effects into the Mic-In of the soundcard, and hit record in Adobe Audition.. he's following my drum tracks.. then when we played it back. the Guitar track sounds Delayed to the drums.. even though when he was tracking it he was playing in time..

is this latency?? Is this due to my Soundcard?? Cause I really think my PC is fast enough to deliver all those requirements..
 
Your PC might be fine, but if you are using a low end soundcard card, it might not be up to the task.

To travisinflorida, I am no expert, but if you can hear 2ms of delay, then I imagine even outboard effects or even guitar pedals would have a noticable delay to you. Hell you should probably be able to detect the time difference between peoples lips moving and the sound hitting your ears...in which case recording latency woes should be the least of your annoyances..lol.

fweyd said:
wait.. sorry for being noobish..

but what is latency exactly ??

cause the other day, my friend was tracking guitars.. i use the built in soundcard from my mobo Redfox 6100 .. i have an Athlon 64 3200+ and 1GB of Memmory DDR400, 80GB SATA 7200RPM

.. i plugged the output of his Multi Effects into the Mic-In of the soundcard, and hit record in Adobe Audition.. he's following my drum tracks.. then when we played it back. the Guitar track sounds Delayed to the drums.. even though when he was tracking it he was playing in time..

is this latency?? Is this due to my Soundcard?? Cause I really think my PC is fast enough to deliver all those requirements..
 
yarish said:
Hey all!

I'm using sonar 5, win XP with 768 megs of RAM in a Dell 4600... around 2.8Mhz if memory serves... I'm using the Delta1010 setup with 10 input / outupt patchbay, etc....

My issue is this: I can't get rid of the latency! The Delta's "zero-latency" is direct monitoring and I can't hear the effects when I use that... also, the delay drives me mad... anyway, I'm looking to get something else... Does anyone have any suggestions for a new soundcard / patchbay setup that will actually provide me with zero latency with my current setup?

I'm only looking to spend a few hundred, but any and all suggestions are welcome.
If I've posted this in the wrong section, I apologize. Please excuse the newbie-ness of this post. :)
ive got the m-audio delta 66 omni, running sonar 5.0 on a pretty strong pc and i had a huge latency problem. there are some patches available for sonar and the m-audio drivers as well. that took care of my audio delay. dont know if those patches will work for you but before you go and empty your pockets on new gear try those. heres is a link for sonar if you wanns check it out
http://www.cakewalk.com/Support/kb/kb2005295.asp
 
Make sure you understand the gigantic distinction between ASIO and ASIO DM. There is no need for a console for monitoring with ASIO DM, with ASIO, there will be some latency, but the numbers have actually gotten potentially lower under ASIO in native systems than they are in PT, so I think even there, with a fast PC youll be ok, consoleless
 
I guess I'm missing the point of why people feel they need to hear the effected version in their ears as they are tracking. Is it really that hard to record dry using 0 latency direct monitoring and then deal with the effects in post processing?
 
sile2001 said:
I guess I'm missing the point of why people feel they need to hear the effected version in their ears as they are tracking. Is it really that hard to record dry using 0 latency direct monitoring and then deal with the effects in post processing?

Thats the rub. If its a parallel effect, like reverb or delay, its a non issue. If its a series effect, until fairly recently, you couldnt have the latency down low enough on native AND have a high track count at the same time. Luckily now you can.

Now theres even talk of the 32 buffers instead of the 64's. 64 gets you 1.5msec, so no biggie either way
 
Is it generally accepted that anything less than 20ms of latency is OK? I've got about 7.5ms latency right now, did some tests with Live 5 and can't currently get it lower. I never noticed a delay when recording bass, keyboard or guitar. The only time latency was an issue was when recording vocals...I'm glad to hear I'm not the only one who gets the phase :) This should become a non-issue when I get my new monitors w/headphone jack.

So...less than than 20ms latency is fine?
 
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