
masteringhouse
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SouthSIDE Glen said:But I do remain curious, Tom, how you feel about my original question: what is the difference between "upward compression" and "downward compression with makup gain"? I might be missing something, or maybe it's some subtle coloration cause-and-effect difference, but on paper (for wtaht that's worth) it would seem to me that they are at the end of it all really performing the same function.
G.
Sorry for being late to respond. G. Just saw this.
Upward compression does (or shouldn't) be having a major affect on the transients while downward comp with gain makeup does. In general I think that you'll find downward comp more useful when the transients are all the place or need to be brought in line with the average. Upward comp is more useful when you want to "fatten" but the leave the transients intact.
Also usually downward comp with gain makeup will get you an overall louder volume since you are reducing the dynamics and peaks (if fast attack), where upward comp will make the average louder, but won't reduce the peaks.