masteringhouse said:
Glen, I think that you may be taking this concept a bit too literally. In the thread I believe that it mentions a few times that you don't have to strictly follow a hard panned approach.
True enough on paper, I agree, Tom. But I'll gotta tell you, last night I put my headphones on and listened on a random shuffle to my personal and DJ playlist containing about 400 tracks of virtually every genre of music there is. I did this listening specifically in the light of this thread. There were so many here who's opinions I respect that disagreed with me, that I went back to the raw data to give the topic a fair shake, so to speak; to see why I might have been wrong

.
I was absolutely amazed at how often LCR is folowed quite strictly, with the middle "no man's lands" use almost exclusively for reverb. I never realized until last night just how pervasively a farily literal version of this method actually is used. The success and "strictness" of this technique varies from the ultra-strict and pretty lousy (IMHO) sounding such as much of the 60's pop stuff (see: Monkees - Let's Dance On) was done, to some quite impressive, rich, thick mixes that are still pretty strict LCR with reverb smoothing it out a bit (see: Santa Esmerelda - Please Don't Let Me Be Misunderstood.)
Also in listening to these tracks, it reaffirmed for me - with exceptions, of course - just how homogenous and predictable the mixes started sounding after a while, especially when you have the occasional "natural" (I use the term loosely) stereophnic mixes or the 3D/4D mixes thrown in between that, to my ears anyway, when done well sound so much more rich, open, textured and interesting then even the best LCR mixes.
masteringhouse said:
The advantage here is that you optimize the sound as a whole rather than as a bunch of pieces and hope that they fit together. After that, start ripping it apart.
Yeah, I understand that as a slightly fancier version of checking a mix in mono, which is a technique I don't disagree with as being a useful tool when required.
But here again, my honest opinion (and one likey to draw flames here) is that it shouldn't take long before an engineer outgrows the need to check mixes in mono - or in the case of LCR, in "tri-aural"

- much as a bike rider soon outgrows the need for training wheels. Sure there are cases where to this day I have to check how some tracks go together when laid on top of each other, but after being at this for a while, I find that it gets much easier to be able to tell with some certainty well beyond just "hope" how well tracks will mesh and balance and how the mix will develop without having to do that.
masteringhouse said:
I think that rather than panning things all over the place as a starting point, using hard pans as a starting point and making adjustments from there makes sense, but it's nothing Earth shattering.
For me, i's not just a matter of randomly "panning things all over the place", it's a matter of developing a specific layout in my head before I even reach for the faders or the pan controls. This layout is inspired (and sometimes even dictated, to a loose degree) by the song and the arrangement. Using the commonly known guidelines for getting the right balance and articulation in each of the "dimensions", and for building the mix from the ground based upon common foundations such as lyrical types and inportance, melodic or structural hooks, and overall arrangement style, the rough mix should be - by this method - already mentally roughed in before one actually starts playing the mix.
By this method, arbitrarily sticking this track hard left, that one hard right, etc, just seems like taking that production plan and throwing it out the window just to start at some arbitrary and artificial starting point.
masteringhouse said:
Geoff Emerick has a "trick" where he divides the frequency spectrum of a mix in a similar way, mixing all of the bass intruments together as a unit, then midrange, and treble. It gives you a bit more focus without getting down to the individual elements.
Now that's not a bad idea. I can see that. I do it slighty different myself in that Itend to break down into groups based upon instrumental function; i.e. rhythm section first (including drums and bass), blending into other rhythm instruments from low rhythm to high rhythm git, accompaniment pieces (keys, horns, etc.), lead pieces (lead gits, lead brass, etc.), and vocals.
But what I just don't personally see that much of a need for is to begin the mix with these instruments stacked in a small handful of arbitrary positions, especially if those positions bear no relation to where I have the actual mix placements planned. Now if I am actually *planning* an LCR-based mix, then that's a different story, of course (and I have done them in the past.) But, unless it's a very dense and tricky soundstage (see Phil Spector or anything by Poi Dog Pondering

) where some mon or stacked comparisons may help fine tune some track EQ somewhat, it just seems to be an inappropriatly arbitrary start for a multi-dimension mix. And one which can bias and inadvertantly straightjacket the engineer if they have not already rough-mixed the production in their head.
I'm not really meaning to make a big deal out of it; just trying to add and explain an alternate, and equally accepted amongst the Big Boys, method that is almost diametrically opposed to LCR in methodology.
G.