I’m suddenly wondering about latency on project and rendering. I haven’t really thought about this deeply but i started to think about it recently.
My question is,
If i use lots of different heavy plugins on different tracks, how its latency occurs when i playback the project?
i’m assuming 3 cases that would occur.
But i don’t know which one is right or if none of them is right.
1. when i press play, the entire project starts after huge delay(lets just say the delay is really huge for simple explanation and extreme case)
2. the output of each track is played back with different timing because each track has different amount of delays.
3. all tracks are played back at same timing but each plugin works later on each media item differently after i press play(for example, lets say
EQ , compressor and de-esser work after huge delay on items. So some tracks sound weird and de-esser missed all sibilances.)
Which one is right?
And then if i render the project, how will be the result of it?
My question is,
If i use lots of different heavy plugins on different tracks, how its latency occurs when i playback the project?
i’m assuming 3 cases that would occur.
But i don’t know which one is right or if none of them is right.
1. when i press play, the entire project starts after huge delay(lets just say the delay is really huge for simple explanation and extreme case)
2. the output of each track is played back with different timing because each track has different amount of delays.
3. all tracks are played back at same timing but each plugin works later on each media item differently after i press play(for example, lets say
EQ , compressor and de-esser work after huge delay on items. So some tracks sound weird and de-esser missed all sibilances.)
Which one is right?
And then if i render the project, how will be the result of it?