M
mixsit
Well-known member
I don't know where to put this, it's 'mastering, or mixing.. or..
Anywho, I'm a bit confused now. I get gain staging at tracking and mixing. I've heard nasty distortion, pretty much know where it's coming from when it happens. But pretty much took it on faith for the most part that going over 0dBFS was nasty. I didn't bump into the question much since I tended to work staged 'correctly'.
Lately I've noticed happening to push past zero, limiter on, limiter off, don't seem to be all that. A little different, sure.
Tonight I was working on a track that even though it had been compressed and limited, in the master project following a sparser less dense track, just seemed like it need to be pushed.
Non of these are real loud by today's norms, but with added gain this thing is now hitting (snare most likely) +2 (+4 on the intro..) and sounds.. fine.
Questions - re-education check please.
If it's +X' over 0 in the app, 32bit float, perhaps that is not a source of clipping right?
But, I'm listening through my D/A so it has to be clipping there right?
Now it occurred, well that's fine, maybe it's sounding ok on these D/A's, but what about other players (systems)?
But if I bounce it down (export it) now it's rendered max 0dBFS. And still sounds the same (I think.
I tried after adding about 3-4db to this mix that was already hitting -.5', the same TimeWorks limiter used on the mix previously. With or with out it, works fine. If I had to choose I'd actually go w/o, sounds as it it's a faster release and lets it breathe a bit more.
IDK, just looking for help to get straightened back out here.
Should I post a clip maybe?
Anywho, I'm a bit confused now. I get gain staging at tracking and mixing. I've heard nasty distortion, pretty much know where it's coming from when it happens. But pretty much took it on faith for the most part that going over 0dBFS was nasty. I didn't bump into the question much since I tended to work staged 'correctly'.
Lately I've noticed happening to push past zero, limiter on, limiter off, don't seem to be all that. A little different, sure.
Tonight I was working on a track that even though it had been compressed and limited, in the master project following a sparser less dense track, just seemed like it need to be pushed.
Non of these are real loud by today's norms, but with added gain this thing is now hitting (snare most likely) +2 (+4 on the intro..) and sounds.. fine.
Questions - re-education check please.
If it's +X' over 0 in the app, 32bit float, perhaps that is not a source of clipping right?
But, I'm listening through my D/A so it has to be clipping there right?
Now it occurred, well that's fine, maybe it's sounding ok on these D/A's, but what about other players (systems)?
But if I bounce it down (export it) now it's rendered max 0dBFS. And still sounds the same (I think.
I tried after adding about 3-4db to this mix that was already hitting -.5', the same TimeWorks limiter used on the mix previously. With or with out it, works fine. If I had to choose I'd actually go w/o, sounds as it it's a faster release and lets it breathe a bit more.

Should I post a clip maybe?