A
AndyDenyer
Member
Ok, I've got a drum track, but towards the end of the song the snare starts to sound really horrible and pingy, so I took a sample of a nice sounding snare beat from the start, and rendered it seperately. I then made a new track and imported the sample into the ReaSampleOmatic VST, combined with a gate on the original snare track to trigger the sampler. That all works fine, and it sounds good. The problem is trying to set up the gate so that all the snare hits in a fill get picked up. I can get it to trigger the sampler for all the hits, but I have hold and release both on 0, and this is affecting the sound of the snare, as I only get a very short "click" sound. I've made it so that the send is only a midi signal, but it still insists on changing the sound of the second track. Sorry if that's a bit hard to follow, but any help is appreciated.