ambi said:
Ok so you want to drop the reverb from your mix to free up cpu power for something else. So what do you do? Route the signal out of your computer, through the reverb, and then re-record it back into the mix with reverb? And if it's too much or too little, just do it again?
Doesn't sound very convinient. I mean you could just run a reverb plugin on the one track, bounce the track and load it back in with the reverb saved. Granted it might not be as good quality as rack reverb, but it's sure as hell faster and easier.
What do you normally do to add reverb from an effects box?
Our solution at the studio has been to use the soundcard I/O's to use reverbs. But we don't need to record a new track of reverb. There are two options.
You can route the input of the effects to the digital output, and have the digital output plugged into the digital input on the card, and record your mix this way in real time. Or you can record to another device (we use our Masterlink for this) and do that same. In doing it this way, what you hear is what you get. We tried that crap of recording the effect to a new track, and there was so many problems with that that we went this other way. It works well, and give us a LOT of extra cpu horsepower, as well as access to reverbs we have like the Eventide, Lexicon, and Yamaha stuff in the rack. Sounds much better!!!
All the software limiters keep getting metioned here. My take on them. They are okay, but what I miss using them is the gerth that a decent compressor/limiter offer to the sound. A compressor/limiter SHOULD offer the track more density, but the Waves stuff doesn't quite get there.

The PSP Vintage Warmer is the closest thing I have heard in a plugin thus far that give the track some size that is close to decent analog comps. But even it is still falling short.
There is still no getting around the sort of veil the tracks get with all that DSP applied to them too. It just wont' go away.

If you don't know what I am talking about, well, sorry, the only thing I can say is that you haven't work on a decent analog console with decent analog compressors to know what I am hearing and talking about. There is a depth and clarity that DSP is still missing that even lower end analog easily achieves. Since I record my tracks well, I don't require compressors to do heavy work, thus, I can usually get away with lower end compression to smooth things out a bit more.
One of the most annoying things about eq/compression/limiting/distortion plugin's is that it is impossible to send them into clipping without things sound like shit. In the analog world, I can blast the hell out of a eq and get a warm fuzzy distortion that is cool and easy on the ears. This also means that in analog I can play around with gain structure in a mix a lot more. In digital, I have to ALWAYS be mindful of EVERY input/output of EVERY plugin/channel strip/buss that I use. I spend as much time making sure nothing hits clip in digital as I do mixing, and I feel this holds back the creative process, and REALLY ties my hands on what I can do with gain structure. Basically, with DSP, EVERYTHING MUST stay below clipping no matter what. Analog is FAR more forgiving.
Anyway........
Ed