When the drums sound like doodoo

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Shailat

Shailat

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As Schmo asked also... please feed us more info.

1. How are you micing now?
2. Will you compressor have a noise gate on it ?
3. The mics are ruuning to where ?

The more isolation the better.
Just wrie back And detail the sound you are getting now and perhaps I can help.
 
Ok, we have all the mics (they arent great, cad dynamic mics for the kit and,2 cheap cad condensors for the overheads) and our mixes sound like crap. It seems like its just too far away and muffled. Is there any tricks or tips that any could give that can help? Ill add that we dont have a compressor, but will be getting one shortly. There is also quite a bit of bleed. Until then, can we EQ or place the drum mics in a decent spot so it at least sounds somewhat nice, and also how do you generally place the drum tracks in a mix?? Thanks.
 
If this is stupid, ignore me but are the drums tuned pretty good? Are the heads fairly new, what kind of shell are you using? Does the drummer hit hard or soft? Do you have the mics running into separate channels or are you bussing them into common tracks. What kind of mixer are you using? If your doing like I was, 4 tracks in , bussing into two, you have to watch your pan settings and your recorder mode. Like on the 414, you can record bus or direct. That may solve your bleed problem. Been there, done that. Watch your levels, may need to crank them up a bit. If your using cassette tape, is it fairly new? Are the cables in good condition? Two different positions on drum mixing. Some folks like the snare and kick in the middle, then pan slightly the left and right based on your set up. You know, as your actually looking at it. I, being a drummer, prefer the drums right smack down the middle. The drums are the backbone of the song. I would record the drums dry, no nothing. If you know your going to bounce, maybe turn up the high eq on the mixer just a tad (if your using digital, disregard that) Get a good sound before you lay rubber.
Put a dynamic inside the kick, the other upper left corner of the snare aim down at the snare away from the toms. Overheads should go over each shoulder of the drummer aimed at the toms, above his head so he or she doesn't hit them. Play around with that. Ohhhhhhhh, one more thing, clean the recording heads.
 
I run my mics through my Peavey P.A. head and then run the tape out to the recorder. That way I can adjust the drums to sound any way I like, since each channel has seperate settings for e.q. and an overall wide-band e.q.
The next thing is mic placement. There are some basic standards to follow, but you have to move things around sometimes and experiment a bit. The distance and angle from drum to mic is very important in getting the sound you want.
Also.... use good heads on the drums, decent cymbals, and tune the drums properly.
Lastly... you don't have to record the drums at the same level as the rest of the tracks. Analog does (obviously) bleed over sometimes. Try recording the drum track at about two-thirds the normal volume you usually use, and just bring up the fader a bit more in the mixdown. The drums always stand out in a recording, so you'll have room to work with if you keep the trim down a bit.
 
Peavey PA head? Boy, you have some problems their!

I don't even like Peavey PA mixers for live mixing. No headroom on the preamps. Gritty sound on the preamps. The EQ's are about as bad as you can get.

Skyline, you need some better mic pre's before you get a good sound.

Also, cheap cable will ruin you. Your average mic cable will have time alignment problems that just get amplifies with bad mic pre's.

Try some SM-57's for the snare and tom's. These are time proven mic's that sound great for this application.

Also, what kind of recorder are you using? Is it digital? Analog? Pro-sumer? Big time? What? If you are using a fairly cheap recorder, and I am talking something like a 4 track (unless it is one of the cool old Tascam or Teac units, but then only with Dolby SR) or one of those Roland (place your number here) units, well, you got what you paid for, which wasn't a pro quality recording machine.

You see, every bit of equipment in the chain has a direct effect on the sound. Use cheap gear, get cheap sounding results. This is the bottom line. I am sorry, but a Peavey mic pre amp is not even close to being in the same league with even a Mackie, or even somewhat close to an ART. And there would be no way to confuse it with a NEVE at all!!! So, untill you get into some decent mic pre's, well, it will have that bad Peavey sound, no matter where you put the mics, or what kind of EQ you use, or what kind of mic.

Good luck.

Ed
 
thanks guys,
sorry i wasnt precise enough. We have pretty decent recording gear i guess, it took us all long enough to save for it. But our setup is an alesis studio 32 mixer into an ADAT-XT connected by elco. we only have a nanoverb as far as effects. 8 tracks is a bit limited for us so we designated tracks 9-16 for drums, and 1-8 for the ADAT. we mix all the drum tracks to the subgroup 1 and 2 and then feed that into the recorder on 2 tracks.
As far as our drum set up, we use a dynamic mic each for the kick, snare, and 3 toms. And we use 2 cheap cad condensors for the overheads.
The problem is that let alone not having enough tracks....it just sounds bad. Muffled, distant whatever you could describe bad drums as. The pres on the Studio 32 mixer arent that bad...it sounds great with vocals and acoustic guitar and micing amps and such but drums is just not our thing. I wish i could post an mp3 of the drum mix and you could alll help me but any tips i would be very grateful for
Thanks,
Luke
 
Well... we're talking about drums here. I never said I was mixing an entire live band.
Although I don't have a 'state of the art studio' like yourself, Ed... I DO get great results from the Peavey head. To put it another way.. one man will swear that a certain make of car is junk, while another man gets 250,000 miles from that same type of car. Unless you have personally tried the exact recording technique I suggested, you can't give a totally informed opinion, just one that's based on Peavey equipment that you've tried. Besides that, it seems that Skyline 609 is on a budget, so trying to work with a P.A. head (if he has access to one) is just a simple sugestion that just might work for him.
There's no set rules in recording. Sometimes, even mediocre equipment can produce great results, depending on how that equipment is used. To say that "Peavey Sucks", as Dave did, is just someones opinion.
Ed, I TOTALLY respect your opinions and experience as a recording engineer, and you're probably right 99 percent of the time. But, sometimes good things CAN come from strange arrangements.
In my case, it works fine.
 
But he is right, Peavey PA's really suck :))

I recorded a drum kit through a Peavey PA and it sounded like total crap, muddy, noisy, no clarity.

I re-recorded them with an Akai PA (AMX10) and it was night and day. And we're not even talking about pro gear here! It seems everything is better than Peavey

[This message has been edited by DropD (edited 02-16-2000).]
 
Yo Buck,didnt mean to offend you about the "Peavey Sucks" post if I did I beez sorry dude,gotta quit getting on this bbs when I'm drunk, anyway you made alot of good points there that I agree on, hell if it works for ya so be it. the Peavey factory isnt but sixty miles from where I live, I've owned and traded their equipment for 25 years now, my sister worked for them for 20 years so I got alot of good deals, just traded my last peavey gear a tweed classic 50 4/10's for a Laney VC50 5881 valves, and its so so sweet..but peavey has come a long way in their products over the years. Cheers Dude.
 
Oops! I didn't read the names on the threads.... :)

So Buck, you like your Peavey. All the more power to you friend, but I stand behind my assessment of thier gear. Although, they do make a really nice sounding tube mic pre amp. $1000 will get you a two channel unit.

I am one too who does what it takes to get good sounding results. I will try most anything. But, there are things that I will draw the line at as "standard" applications for recording. One of those is I would never use a Peavey console for recording drums. While you may be getting okay results with it, the technology involved just can't compete with stuff more suited for recording.

I get many opportunities to use all the lastest and greatest Peavey stuff with a sound company I work for from time to time. They are an extension of a music store who sells Peavey. In fact, they are the biggest Peavey dealer this side of the Rockies. They have everything Peavey. Inevitably, there is some of this crap in the rental department. Now, for a talking head PA system, these consoles are good enough. But when we are talking about putting instruments through them, well, they don't cut it no matter how hard you try to justify it's use. I actually told the rental manager that I would refuse to mix bands through Peavey consoles after many disasters when I first started their. Of course after he heard me mix through an Allen and Heath GL 4000 for similar applications, he saw the light. Let's face it, the A&H has a better mic pre with more headroom, much,much,much better sounding EQ's, and lacks all the trivial special "Super Channel" bull that Peavey is hyping. In fact, instead of just a coulple "super channels" A&H just makes all their channels "super" and calls them standard..... :)

But cool if you are getting decent results with your Peavey. Wouldn't it be nice to run your same mics through my Soundcraft Ghost console? :) You would hear what I am talking about then.

So, now that I discovered my errs by not seeing that Bucks post was not Skylines answer to an answer, I will ask, what are you using to record Skyline? What kind of mixer, what kind of recording machine.

Ed
 
Hey guys.... I'm not defending Peavey or pissed that you guys don't like thier equipment.
All I know is that using the set-up I described makes my cheapo drum set sound pretty darned good..... (VegaSonic drums... made in Japan around the early 70's..... need I say more?).
 
You didn't write any thing about your mic placement but using the discription you gave of muffled and distant,
and gathering that you don't want to hear the good old mantra "Change your mics", and it's obvious I need to hear to help but let me try anyway some of these tips might do something for you..

First -TUNE the drums well ( your drummer should hopefully know how. Replace bad heads if neede (it can make a huge difference).

Second - Dampen the drums to decrease the decay - use duct tape or cotton or a gauze. hopefully your drummer knows how. ( for the kick use a pillow ).

Third - Try Naylon tip sticks they are brighter then wood.

Fourth -Play with the mic placment mic at center, mic at
near rim etc.....
Also play with mic distance.

Fifth - Eq kick - The lower midrange -200-600Hz is the cloudy part cut some ( try around 300Hz ).
Boost the attack at around 3-5kHz.
Roll off lows on snare below 100Hz for more attack boost 3-5kHz.
Toms may have a cloudy sound due to lower mids between 250-500Hz so cut. Roll off 100Hz try to boost 3-5kHz for sharper attack.
Roll off the lows on your overheads try below 150Hz and try to boost 10-15kHz

Six- Carefull with the reverb. You only have a Nanoverb and if your sound is distance reduce if you are using it on the drums. Don't add reverb to Kick and overheads


Pan Toms left and right and pan overheads hard left right (are you using an XY position )?.Snare and kick - center

seven - position the overheads closer to drums to eliminate to much room sound (if your room acoustics stink).

Eight - Blend overheads with the close mic sound better to perhaps get a less distant sound.

Nine- try to get a gate to help you isolate the various parts to eliminate bleeding (not the overheads).


[This message has been edited by Shailat (edited 02-16-2000).]
 
Sorry again, our placement is: Kick mic is right outside the hole in the bass drum about an inch away. Snare mic is between the hat and the high-tom aimed near the rim about 3 inches from the head. Each tom mic is aimed near the rim at the center and is about 2 inches up from the head. The overheads we really dont know how to do. Both are about 2 feet above the cymbals. The left side is over the hats and crashes. The right side is over the ride and other stuff. We are angling the overheads in towars the center from the outsides. Should be be angling overheads towards the outsides from the middle?????
 
Yes, center the mics over the kit, and angle out towards the sides, aiming for the ride and hi hat as your aim points.

Get the kick mic in a little closer, and possibly, take the rear head off. I have never heard a kick on tape that I liked with the rear head on. Then, place the mic about 1 inch in the drum and about 2 inches from the side with the angle towards the beater. Play with this placement a bit, I think you will find that it is pretty close. The advise of putting a pillow in their is good. I like the kick to be dead in most applications. This allows me to use eq to adjust resonance.

The snare mic placement you described is way too close. Try backing it off to at least 4 inches away and about 2-3 inches about the drum, with the mic aimed at the center.

The toms are about the same as the snare for placement. Further, you should play with the aim of the capsule depending upon whether you want more attack or more resonance.

I do not agree at all with dampening a tom!!! This is suicide in my opinion. No way you can make up for lost resonance on a tom. It is better to get it as resonant as possible and either use some creative eq or noise gates to control it going to tape.

The Alesis pre amps are really not that good. You didn't pay for good pre amps on that console, you paid for versatility, that is all. 16 mic pre's for about what I pay for 6 using ART's? No way it could sound as good. Alesis is that efficient in their manufacturing techniques.... :)

I don't think you are doing yourself any favors by only using two tracks for drums. You have no way of improving their sound after they are recorded. At least get the kick and snare on their own tracks, and then share the overheads and toms on a stereo track. That would be the minimum I would suggest. A stereo mix that will hold up well against the other 6 tracks is hard to achieve.

Good luck.

Ed
 
Ed,

As I'm sure you agree ther is no right wrong in sound, there is only sounds good or not.
I agree that you shouldn't duct tape toms . HOWEVER... I have used in several cases weather stripping stuck on the head and have got a very warm sound. I learned this trick from a prominent engineer.
The great thing about it is that you can reposition puul off or shorten it and so you can tweak it to got a good sound.
Of course I didn't mean to kill resonance.
In he's case where he clams "muddy" it might help considering he doesn't have a gate !.


[This message has been edited by Shailat (edited 02-17-2000).]
 
If your recording machine is a cassette one, which I think it is, don't be afraid to let the meters go into the red. Use your ears to tell you when distortion is happening rarther than the meters. Pushing it into the red a little will saturate the tape and give you a more immediate and fatter sounding drumkit. Remeber, use your ears to hear the distortion.
 
Hi Skyline -

Sorry you're having such drum trouble. It sounds like one major problem you may be having is phase cancellation, which is very common when you have multiple mics on the drums. That could well account for the "distant" sound you're experiencing.

To find out if this is the problem, start with just ONE mic (preferably one of the 2 condensers). Have the drummer play while you walk around and determine where the kit sounds best. Stick the mic there - right about level with your ear or a little above. Often times the best placement will be several feet away from the kit, even behind it, near where the drummer sits. Depending on the room, you might be surprised at where the "sweetest" spot is. But, find it, put the mic there, record a few bars and see how it sounds (do not use any reverb or other effects during this experiment). If the level is dramatically better and the "distant" sound goes away, you've got a phasing problem. Try adding more mics one at a time and figure out which one is causing the problem. In any case, you've done yourself a favor to find the sweetest spot in the room.

Also, compression will help a lot in raising the level of your recording, especially with ADAT's or any digital recording. Analog can smooth over transients, but digital just sucks if you record something too hot - and drums are usually recorded too hot, because by the time a meter can register a percussive attack, it's already gone. Compression will smooth out and lengthen the attack, which will allow you to record drums overall at a hotter level.

But then you have to make the choice of applying compression to the overall drum mix or doing it on individual tracks. Ideally, you want to compress the individual tracks, but this would mean buying as many compressors as you have mics. That gets expensive.

Sooo... what I have found (as a solution to both the phasing problem and the budget problem) is that for home recordings, and even for lots of big-studio sessions, it is best to think "less is better" in terms of drum mics. I rarely use more than 3 mics on the drums, 4 at the very most. And keep in mind I'm a drum *fanatic* - I like the biggest, most in-your-face drum sound I can get. The closest I have come to achieving that has NOT been by miking every drum but by starting with a great sounding kit, placing a couple of mics in the best sounding spots in the room, and have at it.

The typical 3-mic setup I generally use is: one in the kick drum (if it has a front head, put the mic INSIDE the hole but not right up against the beater - point it a bit toward the side of the shell so you capture the resonance of the drum), one at about the drummer's chest, pointed toward the snare drum but also picking up a little of the hi-hat (use a boom stand so the drummer doesn't hit the mic), and one room mic at the aforementioned sweetest spot in the room, preferably in a place where the toms really can be heard well. Most of the Beatles' recordings were done with this placement, Led Zeppelin even eliminated the snare mic entirely. If you can rent a compressor for each mic so much the better, but a stereo compressor (or two mono's) for the group will do fine for this setup. I usually pan the snare and room mics SOFT left and right, and the kick in the middle.

But if you can't get the room mic(s) to sound good by itself, the rest of the mics are only likely to make it suck more. Get a good sound from a single mic and then add just enough of the kick and snare mics to bring out a little more of the attack. If you want, add another room mic in a different spot - perhaps one in front of the drummer near the toms, and one behind - but make sure it doesn't introduce any phase problems as you go. If it does, reversing the phase on the offending mic will usually solve the problem.

It should go without saying, then, that the most important part of getting a good drum sound is making sure the kit sounds good and the room sounds good in the first place. Drums should be tuned well, and have new heads or heads in very good shape. DON'T put duct tape on them. If your snare rings, use a studio ring or put one of the new vented heads on it. Do put a pillow or blanket inside the kick drum. If the room is very dead, so dead that the high end sucks, try moving some furniture out of the way or experimenting with positioning sheets of plywood in different places to get a bit of natural reverberation. I can almost guarantee that you can get the drums to sound better by these natural methods than by adding cheesy reverb. If you MUST use any reverb (which I try not to while recording), just a tiny bit on the snare should be all you use. Reverb sounds disastrous on a kick drum and often on overheads and toms as well.

As far as EQ, I try not to use any while recording, but since you are mixing all the drums down to 2 tracks, you may want to use just a bit. If you have an EQ with a sweepable mid, the best thing you can do is to crank it up while the drummer is playing and locate the "boxy" frequency in the snare drum - that is, the one that sounds really crappy - and then cut that frequency. The kick drum likewise may have a particularly yucky sounding frequency where the head may "flub" or the beater creaks. If you can eliminate that during recording, so much the better. It's also good to use a hi-pass filter on the snare mic and/or EQ out anything below 100-150hZ. This prevents the kick from bleeding in too much or causing phase problems with the snare mic. That will also get rid of a lot of muddiness.

Again, these crappy sounding frequencies are generally only amplified because the drums have been close-miked. If you go for a good overall drum sound and there is nothing offensive when you listen to it in the room, and you use mostly the room mics in your mix, you will be less likely to have any nasty sounds in the final product. Once you start putting separate mics on all the toms, the hi-hat, etc, plus putting your overheads very close to the drums, you increase the likelihood of phase problems and mud (since you are combining all those signals), and it takes a lot of expensive equipment to eliminate these problems - often to no really good end. If the drums sound good as a mix to begin with, why go to all the trouble to artificially separate them and then artificially mix them back together? And, if they don't sound good to begin with, isn't it well worth all of your time to MAKE them sound good? A new set of heads - or even some new drums - will be less expensive and a better investment overall than buying 8 more expensive microphones and 8 killer mic pre's, compressors and gates (not to mention an expensive reverb unit), just to record a crappy sounding set of drums and artificially try to make them sound better than they really do.

Well I'll get off my soapbox now - but I hope you do try some of these techniques and don't be afraid to experiment! Good luck!

--Lee

[This message has been edited by flier (edited 02-29-2000).]
 
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