LemonTree
Suck 'em and see!
mshilarious said:Well basically I agree with your premise that DAWs aren't there YET, but they should be. Sure, maybe plugs need better algorithms. That will come in time, how long I don't know. The other ergonomic stuff can and should be there now, we just have to demand it.
Anyway, back to EQ: Here's how you do that on a graph: it kind of looks like a graphic EQ, except it really works as a para. You have a flat line to start with, then you click a point on the line, and drag it up and down to cut/boost, and left or right to change the frequency. I suppose there are different ways to change Q, the mouse wheel would work for me. The curve visually changes as you move the point. So you click, drag up, drag back and forth to find the frequency, drag down to cut, and rotate the wheel to change Q, all on one click and one mouse operation. You can add as many points as the plug supports, all on the same curve.
Sadly my archaic software doesn't do this, but I know that some newer ones do have similar functionality, and I have photo software that works exactly like that for contrast curves, and it's very effective.
I also think dynamic control should be done directly on each track's wave, just click on the wave to set threshold, another click to set the max point, the software figures out the ratio based on that, then gives you a slope to drag & drop attack/release. You could even set expansion/gates the same way, without even telling the software in advance--for expansion, just set the second point below the first, and the software knows you want expansion rather than compression. I've seen stuff like this, but not directly on the wave.
Hmm, what about panning? How about a little soundstage, where you just click on where you want that track and the software assigns the pan and maybe even delay. It would be really cool to incorporate a reverb plug into that, where you also select the room and position of the listener, and the plug calculates reverb discretely for each instrument at the listener's position. Hmmm, that would take some CPU time
Maybe the DAW interface just looks like an auditorium, with a little musician icon at each track position, and a little meter next to each musician, with the master bus meters next to the listener. Roll your mouse over a musician, and that track's controls pop up. Add some automation by making the musicians walk around, or the listener walk around the band. Maybe the DAW can even calculate the Doppler shift
I really think we've only scratched the surface of DAWs thus far.
you've never used a large frame recording console, have you?