M
Mo-Kay
Dragon Soul Productions
VGA Shared Memory???
Hey everybody
I've just hooked up my new computer (haven't installed windows yet) and was setting up my bios.
I noticed that my onboard VGA chip uses system memory to function.
Shared memory can be set to:
[disabled]
[enabled, 1 mb]
[enabled, 4 mb]
[enabled, 8 mb]
[enabled, 16 mb]
[enabled, 32 mb]
standard setting here is 8 mb
There's also an option that lets you set Graphics Aperture Size, that, according to the manual
"Allows you to select the size of mapped memory for AGP graphic data"
Configuration options:[4mb][8mb][16mb][32mb][64mb][128mb][256mb]
standard setting here is 64 mb
what is this option anyway???
I read in a music-magazine (Keys, German mag) that having shared memory VGA is a bad thing if you plan on making music on your PC.
This was around 2001, and regarded laptops with 256 mb RAM ofcourse...
(I used to own one of those, it wasn't all that fast, P3 desktop processor 1,1ghz /256mb Ram and shared memory VGA)
My PC is a Pentium 4 @ 3.0 Ghz with 1 mb cache
2 memory slots used out of 4
memory is 2x512MB DDR Ram @ 400 mhz,
I plan on running a 19 inch tft @ 1280x1024 pixels
This PC will be used only for music-making (recording, vst, sampling, libraries), maybe for some occasional TV/DVD watching, so no games or any graphics stuff.
So, as for my question: like I said, I read it's a bad thing, or at least was back then....
-What's that Graphics Aperture Size function for?
-How much memory will I need to run my desired resolution?
-Will I be OK using that amount of memory from my sytem ram, since I have quite a lot of ram already?
-Why is using system ram such a bad thing? Because of borrowing part of it, or is it really bad for the RAM speed?
-Should I buy a seperate PCI card and forget about the internal vga alltogether?
A lotta questions, I know, but this is my first strictly-music PC and I wanna do this right, and get the most out of it!
Thank you
Mo-Kay
Hey everybody
I've just hooked up my new computer (haven't installed windows yet) and was setting up my bios.
I noticed that my onboard VGA chip uses system memory to function.
Shared memory can be set to:
[disabled]
[enabled, 1 mb]
[enabled, 4 mb]
[enabled, 8 mb]
[enabled, 16 mb]
[enabled, 32 mb]
standard setting here is 8 mb
There's also an option that lets you set Graphics Aperture Size, that, according to the manual
"Allows you to select the size of mapped memory for AGP graphic data"
Configuration options:[4mb][8mb][16mb][32mb][64mb][128mb][256mb]
standard setting here is 64 mb
what is this option anyway???
I read in a music-magazine (Keys, German mag) that having shared memory VGA is a bad thing if you plan on making music on your PC.
This was around 2001, and regarded laptops with 256 mb RAM ofcourse...
(I used to own one of those, it wasn't all that fast, P3 desktop processor 1,1ghz /256mb Ram and shared memory VGA)
My PC is a Pentium 4 @ 3.0 Ghz with 1 mb cache
2 memory slots used out of 4
memory is 2x512MB DDR Ram @ 400 mhz,
I plan on running a 19 inch tft @ 1280x1024 pixels
This PC will be used only for music-making (recording, vst, sampling, libraries), maybe for some occasional TV/DVD watching, so no games or any graphics stuff.
So, as for my question: like I said, I read it's a bad thing, or at least was back then....
-What's that Graphics Aperture Size function for?
-How much memory will I need to run my desired resolution?
-Will I be OK using that amount of memory from my sytem ram, since I have quite a lot of ram already?
-Why is using system ram such a bad thing? Because of borrowing part of it, or is it really bad for the RAM speed?
-Should I buy a seperate PCI card and forget about the internal vga alltogether?
A lotta questions, I know, but this is my first strictly-music PC and I wanna do this right, and get the most out of it!
Thank you

Mo-Kay
Last edited: