There are some basic mix problems going on here. One of them kicked off this thread...
When you decide everything needs to be
real small so it all fits at the top..

Things have to change
And, when your mix (arrangement) is simply very dense..
Space for things to be heard is very limited..
The kick would not get any louder without clipping, and when I tried putting the compression on the kick up it just sounded horrible. Some beats, which were hit harder, made a really cutting "click" sound and the weaker hits were more of a thud, so if I put the comp up on the kick the harder hits would still cut through more than the weaker ones. Even going insane with EQ couldn't fix it.
..and small differences get buried.
In a less dense setting the kick might have worked.
Global eq won't fix it (often) because the soft hits need a totally different curve or treatment etc. Might as well use it to trigger DrumADog.
I didnt find that too similar...of course you could stick a compressor and limiter on the master,
-snip-
..but surely mixing everything low then bringing it up via the master will essentially end up with a mix with no headroom yet again?
Yes. The difference I'm trying to point out is I (and perhaps Eddie) are inclined to the possibility that when someone says they're trying to get a mix hot.. it means finished.
'If it doesn't survive the smashing- Go back and fix it in the mix'.
For one, if you are going to play in high density, or very loud, we've more or less dumped on a lot of concern for the sound of high head room.
How you get there is one thing (like good appropriate mix and recording). And yes I advocate adequate headroom at the recording and mix stages (if nothing else learn the discipline of it.)
I propose that you may want to incorporate some those methods into your mix' tool box.
So yes, particularly if it's not going to someone else.. Fix the mix, work it up to where it needs to go.
Whether some or all of it stays in or on the mix or master bus (or maybe it gets used as a training method), I guess it would depend.