The Reaper Cockos Effects Summary Guide

  • Thread starter Thread starter spantini
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I use ReaComp all the time, mildly, where I find it very transparent.
ReaEQ is my usual EQ plug-in, with its spectral graphic interface and ability to add multi bands.
ReaVerb is my usual reverb plug-in, I have a file of 500+ IRs to use with it.
I use ReTune often on my vocals, again, 'mildly', with an attacktime at least 175 ms, it is very transparent and not unnatural, as I find Melodyne can sometimes be.
I used ReaPitch a couple of times this past week - I was adding a piano part to a recording where the person was using a capo on her guitar and that had bumped the tuning up 20 cents from natural pitch. And then yesterday I used to add a subtle (wet around 75%) octave to a bass part that I felt did not have enough high end to it.
 
Ditto on the ReaComp, ReaEQ and ReaVerb.. I'm using them just a little here and there. I haven't tried ReaTune or ReaPitch, but am going to experiment with ReaPitch on a vocal track soon, then on a bass to see what I can do to the low end.
 
I tried ReaPitch on vocals to create a 'harmony', did not sound good at all, that's where Melodyne shines.
 
I tried ReaPitch on vocals to create a 'harmony', did not sound good at all, that's where Melodyne shines.

I use ReaVoice to create harmonies, then use ReaPitch to change the formant so that they don't sound like chipmunks.

I have used ReaPitch to create limited harmonies, and again used its formant shift to make them sound human.
 
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I use ReaVoice to create harmonies, then use ReaPitch to change the formant so that they don't sound like chipmunks.

...

Hmm.. maybe I'll try the ReaVoice first. Looks like some wild next level stuff.
 
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