Battleminnow, unfortunately RoomTune, which I wrote about 12 years ago, only does rectangular rooms. I have yet to find, and am not enough of a math whiz to write, anything that will PREDICT the performance of a non-parallel walled, much less curved surface, room.
The only thing that might help that I'm aware of, is to use a program like ETF, AFTER the room is built, to see what the characteristics of the room are.
Most rooms that I've heard that I would unknowingly put into your category, seem to be too live for good intelligibility of speech without some type of treatment. Usually they require a fair amount of absorption, maybe down to 300 hZ or so, to get the boominess out; beyond that it's hard to generalize. Every person that walks in and sits down changes the equation some - without measuring it, I've wondered how much crap those concave, empty seat backs cause. We're told everywhere that convex is good, concave is bad (see Polycylindrical Diffusers)
If you were to measure the reverb time of the room with an understanding crowd present (I believe ETF can do this, there are other expensive standalone gear also, usually rented along with the technician to run it) you would know about how much absorption at what frequencies you needed - from there, it's absorption tables and calculations, then cut and try, etc.
You can find out more about ETF here -
http://www.etfacoustic.com/
For a spreadsheet that calculates total absorption, go to studiotips.com in the calculations area and download SABIN_MO.XLS - it's not a quick process, and I haven't used this on any real rooms as yet, but it should work. It just takes some time to figure all the areas of all the various absorptive surfaces in a room. Also, I've yet to see any tables, etc, that have ALL the materials you're likely to run into listed in one place .
(Too late for this, I realize, but) the short answer is NO.
Yeah, I wish it did too... Steve
Oh, BTW, don't miss out on the DEMO page of ETF's site - (not really a "demo", but some good stuff here)