"But in my experience, it falls more under "it takes longer to do" and "you gotta pay more attention" type of thing."
That's for DAMN sure! All this stuff was supposed to make things cheaper, DSP in the hands of regular guys and the ability to edit stuff that you would have had to have the whole band play over. In theory anyway, but I guess the reality has come to : if you CAN edit it, then EDIT away like mad! So now EVERYTHING has to be perfect, every note in tune past the degrees of human possibility. If a band just wants something quick, and doesnt have the money for an intense mix, then it is surely analog all the way mixwise, though the other day I did some quick in the box mixes that I'm pretty happy with, but nothing intense.
"you might have that same ability to keep a "picture" of a sound in your brain for doing a/b comparisons. "
thats the nail on the head! It sucks on a daw, formuch of the DSP, you have to do it in isolation as too many eq's or compressors will bog down the computer, so you have to guess how it will be in the mix. Also you cant easily sweep eq's and hear them in realtime ( tho in theory you can) latency and such makes it impractical. You have to draw on your experience with traditional gear and HOPE! Oh well theres always "undo "

But I think this also is a BIG part of why in the box mixes seem inferior to an analog console.
"Anyway, I have too ran some tests on the master buss summing on software programs. While frequency response wise, there really wasn't any detectable difference from one app to the next, the overall volume was QUITE different."
I wonder if what we found was just volume? We didnt normalize to get them all the same, as we figured THAT would introduce too many variables, so it may be only volume. We were doing phase flipped comparisons to see which mixes would cancel out.
" Can you believe that ProTools LE will NOT let you distort the master buss? "
I wonder what theyre doing. Isnt it funny that both PT and Cubendo said " our summing buss is perfect" for so long, but now both companies are claiming " improved summing architecture" ?
"I didn't share your experience with the high's getting cut off on my Ghost. "
For me, on a ghost, the hi's change in two ways:
One was a low pass filter effect that you can see on a scope if you mult the out of the DAC to channel 1 on the scope and the Ghost stereo out or even channel insert to channel 2 on the scope. BUT, even tho the digital signal contained nothing over 22khz, you could see some harmonics on the ghost output, that you could easily argue would make the analog console sound better, which is really tied into :
two: distortion. Maybe it is mostly harmonics, but the stick on a hi hat or ride that the ghost put out was very different to what first comes out of the DAC. It seemed very nice for guitars, some snares and kicks, but I much perfered the PC mix for the vocals and cymbals usually, but as a whole I would go with the analog mix usually
"I like how the summing amps on analog consoles can be pushed to the point of it distorting/clipping, and the results that are possible with that. Analog circuits are much more gracious about distorting/clipping."
Yeah, analog systems are MUCH more forgiving, which is why I cant understand the posts in this thread about how hard it is to get right. I mean for a REALLY intense mix analog can take more time than digital, because you got to layout the non automateable parts right, but for speed, nothing beats a quick " board mix" up to and until you need to FIX something. Sometimes fixes can be done on the DAW and still sent to an analog console.
"This forces me to track the way it needs to sound which I feel leads to better tracking decisions."
I am very guilty of tracking for maximum versatility and then later going " damn now how was that SUPPOSED to sound ? "
" As far as recalling actual final mixes, I have seldom found where my clients wanted to change things later when mixing on a analog console. "
Recall is the only way I can keep the doors of the studio open. A lot of projects here are so disjointed, split fractured, spread out over time, recall is the only way to finish a mix when they split up the mix of one song at four hour intervals over a month or so..its madness
See, I think I was too harsh on digital summing at first. I came from a studio where I had constant and unlimited access to a G series SSL,
a neve 8108, lots of tridents and other neves, 3 studer 827's, ampex mm-1600's, Sony dash and mitsu pro digi machines, all the outboard blah blah blah.
When I left that place, I ended up in front of a ghost, some da-88's, decent outboard, decent mics and a beta of a new software audio app.
I thought " you gotta be kidding right ? " I made one mix on the software, that I actually was amazed with, but I knew it had a " sound" something was wrong, and I dissed it ever since then. Now I'm going back and trying to question whether its just my inability to cope with a new type of technology, and maybe I just need to acclimate.
I am with you guys on the analog summing issue for sure, but I am always questioning my abilities and now I would rather dismiss my skills out of hand rather than dismiss digital summing out of hand...I think I just need to work harder at finding a way to get along with it. Then again we KNOW parts of it are flawed, so who knows? It will be an endless quest I think