sampled toms are ringing too much

  • Thread starter Thread starter jndietz
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jndietz

The Way It Moves
I'm using Drumagog to replace my drummer's toms and they are just ringing too much. Obviously I should put a compressor on the track, but should I put it before the Drumagog plugin or after? Also, what do you guys reccomend for settings on the comp?

I was thinking a fast attack and a slow release, with maybe 3:1 or 4:1?

Any tips appreciated, thanks.
 
Put the comp after drumagog, otherwise it's just compressing the source and not the sample.

For the ringing - you mean its rumbling too long after the hit, or the actual sample has too much ring in it?
 
Why don't you just edit the samples? Apply a fade-out to make them die-out quicker. It's a much more controllable way if you ask me.
 
Use a GATE after drumagog to chop the tails if they are ringing out too long, then EQ, and COMPRESS in that order is how I'd tackle that situation.

Actualy I'd use the UAD SPL transient designer if I was in that situation
 
Put the comp after drumagog, otherwise it's just compressing the source and not the sample.

For the ringing - you mean its rumbling too long after the hit, or the actual sample has too much ring in it?

Exactly -- it is rumbling too long after the hit.
 
Use a GATE after drumagog to chop the tails if they are ringing out too long, then EQ, and COMPRESS in that order is how I'd tackle that situation.

Actualy I'd use the UAD SPL transient designer if I was in that situation

I have a demo version of a plugin that looks kind of like that "transient monster".

I might give that a shot tonight or tomorrow and see what becomes of it.
 
Exactly -- it is rumbling too long after the hit.

Well, either gate it, or automate the volume.

As far as the comp. I like an 1176 style set to 8:1 usually, and I set the input to get about 6-8 db of GR. Set the attack and release to taste.
 
Blah. You guys are so stuck in the conventional mixing paradigm. While using gates or expanders or meticulous volume automation pretty much be the only option if you were dealing with a live recorded track, editing the envelope of the sample would:
  • be much simpler
  • give you the most control
  • suffer from less artifacts like gate chatter and other fun things
I mean why use drum replacement and drumagog in the first place if you're not going to use samples that meet your needs.

The other possibility is to just use different samples.
 
Blah. You guys are so stuck in the conventional mixing paradigm. While using gates or expanders or meticulous volume automation pretty much be the only option if you were dealing with a live recorded track, editing the envelope of the sample would:
  • be much simpler
  • give you the most control
  • suffer from less artifacts like gate chatter and other fun things
I mean why use drum replacement and drumagog in the first place if you're not going to use samples that meet your needs.

The other possibility is to just use different samples.

I understand what you're saying, and I haven't completely thrown out your idea. I just have to go in and extract all the files from the .gog and edit them :) ... Probably going to give it a shot tonight :)
 
I mean why use drum replacement and drumagog in the first place if you're not going to use samples that meet your needs.

The other possibility is to just use different samples.
This is exactly what I was thinking, but it sounded so obvious that I kept quiet thinking there must be something I'm missing.

G.
 
:cool::rolleyes:


Have you checked, "The Bells Are Ringing?"


Dick Haymes back a while.

Green Hornet:D;)
 
I would different samples, but I don't have a very big library of toms to pick from, otherwise I'd pick another drumkit. I would also record my current drummer's toms to replace them, but his heads are DESTROYED and is too cheap to buy new. :(
 
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