Sample Rates Redux

  • Thread starter Thread starter noisewreck
  • Start date Start date

Which example exhibits audible aliasing artefacts?

  • Example "A" exhibits audible aliasing artefacts.

    Votes: 3 60.0%
  • Example "B" exhibits audible aliasing artefacts.

    Votes: 1 20.0%
  • I don't hear a difference.

    Votes: 0 0.0%
  • What does aliasing sound like?

    Votes: 1 20.0%

  • Total voters
    5
So does a higher sample rate cut down on these artefacts?
The short answer is yes. The long answer is, it depends on the source. As Miroslav points out, certain sources can be annoying at pretty much any sample rates, unless you go into the stratosphere, but then again we are not using 1024kHz sampling rates yet :D

Keep in mind though that this kind of aliasing should not occur when dealing external sources, for example recording a guitar through a mic that ends up on your DAW through some sort of AD converter (be it standalone or one built-into a soundcard), as any decent AD converter should filter out those high frequencies during the AD process.

The issue I am concerned with specifically in this case deals with sound sources generated digitally (digital synthesizers) whether inside the computer, or a hardware synth that doesn't handle this very well, and or subsequent processing that takes place ITB (distortion, compression, etc.).
 
@miroslav; when you're not absolutely sure - which is easy when it's an irregular wave for which you haven't heard the un-aliased source - your eyes can help ;):

That would be too much work..... ;)

Quite honestly...I was first going to say A.wav...but then I saw someone said A.wav...I figured I would split the ticket and say B.wav.

Like I said...it's hard to tell on computer desktop speakers.

That said....after listening to them again, :eek: I actually prefer the sound of the B.wav (if anyone can really prefer the sound of a sawtooth)...
...which PROVES that 88.2 sounds BETTER than 44.1!!!!
:p :D
 
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