Hello everyone, and thank you for weighing in on this. I feel like the answer to this should be obvious, but I'm stymied (and I'm not a Home Recording enthusiast with a lot of fancy equipment).
30 years ago I created a vast library of music using Finale and specific to the MIDI voices of a top-of-the-line (and now totally obsolete) Yamaha keyboard (PSR-300M for those that care). This keyboard has NOTHING on the back except MIDI ports (which are used by Finale) and a single 1/4" stereo headphone jack. I thought the whole library was lost but recently stumbled on it and discovered that a later version of Finale can actually decode and play the music... so long as I use the exact same Yamaha (which I still had in storage).
What I would like to do is record the music I created into MP3, but the only way to capture it would be that headphone jack. I don't want to spend hundreds of dollars on this project because it will probably be done in a few hours and then whatever equipment I bought will get tossed... so does anyone know the obvious way of capturing the audio from the headphone jack?
One possible complicating factor: Finale consumes a lot of resources, and I am not sure whether the PC will allow Finale to send the MIDI and Audacity to capture it at the same time. So while I am not opposed to trying, it might be better for the capture device to be standalone instead of Windows driven.
30 years ago I created a vast library of music using Finale and specific to the MIDI voices of a top-of-the-line (and now totally obsolete) Yamaha keyboard (PSR-300M for those that care). This keyboard has NOTHING on the back except MIDI ports (which are used by Finale) and a single 1/4" stereo headphone jack. I thought the whole library was lost but recently stumbled on it and discovered that a later version of Finale can actually decode and play the music... so long as I use the exact same Yamaha (which I still had in storage).
What I would like to do is record the music I created into MP3, but the only way to capture it would be that headphone jack. I don't want to spend hundreds of dollars on this project because it will probably be done in a few hours and then whatever equipment I bought will get tossed... so does anyone know the obvious way of capturing the audio from the headphone jack?
One possible complicating factor: Finale consumes a lot of resources, and I am not sure whether the PC will allow Finale to send the MIDI and Audacity to capture it at the same time. So while I am not opposed to trying, it might be better for the capture device to be standalone instead of Windows driven.